In the interest of clarity I'm starting a new thread for this topic. Previous discussion can be found here: http://opensim-dev.2196679.n2.nabble.com/IRegisterInterface-for-extending-scene-entities-td7578406.html
Justin, the dynamic attributes branch allows storing attributes both in Prims and in PrimShapes. Is there a reason for this? It would be simpler to store attributes only in the prim. Oren -- View this message in context: http://opensim-dev.2196679.n2.nabble.com/Dynamic-attributes-tp7578464.html Sent from the opensim-dev mailing list archive at Nabble.com. _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
