I (the main worker on BulletSim) will edit the proposal page but, I will say, 
the main reason I chose to work with Bullet was for its promise of having 
hardware acceleration. There have been versions of Bullet that use Cuda and 
OpenCL and I did some early testing. Erwin has been teasing Bullet 3 for a few 
years now which is supposed to have real OpenCL support.

While not stated explicitly anywhere, my wish is for eventual complete parallel 
physics support -- both multi-threading and OpenCL.

-- ra

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Sean McNamara
Sent: Tuesday, September 10, 2013 10:31 AM
To: opensim-dev
Subject: [Opensim-dev] Feature Proposal: BulletSim GPU Acceleration via OpenCL

Hi, all.

I think my proposal mostly speaks for itself, so I won't belabor the point in 
this email. Suffice it to say, if you are interested in performance of 
OpenSimulator, and in particular physical objects performance, please check out 
my feature proposal here and provide feedback, either by editing the page 
directly or replying to this email.

http://opensimulator.org/wiki/Feature_Proposals/BulletSim_OpenCL

Thanks!

Sean McNamara
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