On Jan 29, 2014, at 9:17 AM, Mister Blue <<https://lists.berlios.de/mailman/listinfo/opensim-dev>misterblue at misterblue.com> wrote: > I will fix BulletSim to force the terrain implementation (heightmap vs mesh) to force heightmap if the physics area is larger than 256x256. That will fix the specific problem of using heighmaps for large regions.

MB, I only meant that the [BulletSim] section with the info on the terrainImplementation = 0, 1 or whatever is the default should be copied into opensim.ini.example too... as its not there at present, and then adding there the set default and a comment on the dependency for varregions of having it be 0 (even if in fact in the code that is enforced) can be noted.

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