The scripts that were used in the exploding wall video are now available at our 
gitHub repo (link below).  I invite you to download and test them on your 
servers.  If you see ways to optimize or better leverage the existing physics 
capabilities of open sim, please feel free to submit updates or discuss code 
changes.



https://github.com/M-O-S-E-S/opensim-scripting-library/tree/master/Exploding-Wall







Douglas Maxwell, MSME
Science and Technology Manager
Virtual World Strategic Applications
U.S. Army Research Lab
Human Research & Engineering Directorate
Simulation & Training Technology Center
(c) (407) 242-0209<tel:%28407%29%20242-0209>
________________________________
From: opensim-dev-boun...@opensimulator.org 
[opensim-dev-boun...@opensimulator.org] on behalf of Michael Emory Cerquoni 
[nebadon2...@gmail.com]
Sent: Tuesday, April 14, 2015 9:33 AM
To: opensim-dev@opensimulator.org
Cc: moses-l...@lists.mitre.org
Subject: Re: [Opensim-dev] New MOSES Physics Video

Could these test scripts be shared so testing against other engines can occur 
as well, I would be interested to see how this same test goes against ODE and 
BulletSim as well.

On Tue, Apr 14, 2015 at 8:18 AM, Maxwell, Douglas CIV USARMY ARL (US) 
<douglas.maxwell3....@mail.mil<mailto:douglas.maxwell3....@mail.mil>> wrote:

Good Morning, as you all know the MOSES developers are working on PhysX 
integration into the Open Simulator to support functionality currently not 
possible in the platform.  We are a methodical group and a couple months ago I 
asked one of our interns to work with the developers to create a series of 
baseline physics behavior case studies.  The first case study is a destructible 
wall caused by an explosive charge.  This wall is composed of blocks that are 
tested at a high density and a low density to simulate different destruction 
effects.



The goal here is to eventually have all of the prims in the sim loaded with the 
scripts needed to react to any type of random explosive charge set by the 
participants in the training scenario.



The video can be found below:



https://youtu.be/jSofWcwWi7g



Your feedback is welcome.



Observations:

1)  Current limitations of the open simulator prevent us from expanding the 
tests beyond a simple wall.

2)  The scripts exercise the engine well and expose limitations between the sim 
frame rate and the physics frame rate.

3)  It is easy to crash the sim with this demonstration, especially if more 
than a handful of people are present (more than 3-4 client connections).



Douglas Maxwell, MSME
Science and Technology Manager
Virtual World Strategic Applications
U.S. Army Research Lab
Human Research & Engineering Directorate
Simulation & Training Technology Center
(c) (407) 242-0209<tel:%28407%29%20242-0209>

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