Greetings,

The MOSES Team has made progress with the integration of Nvidia's PhysX
into OpenSim. I am pleased to announce that we are now able to successfully
compile and connect the PhysX.net wrapper with the PhysX (ver. 3.3.3)
physics engine. Our next effort is to integrate PhysX plugin into OpenSim
and preserve the existing BulletSim capabilities with the new engine.
Source code and documentation will be made available at the completion of
the integration.

http://www.militarymetaverse.org
https://github.com/stilldesign/PhysX.Net
http://www.geforce.com/hardware/technology/physx

Thank you,
Sean Mondesire
Moses Team
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