It appears to be 625452b84baf68775454209fd2d3198f138762f2 . c3138f9f38420ae370078df3b0990a953f43b087 has massive changes as well, but I think the main one is 625452b. See OpenSim/Region/Framework/Scenes/Scene.cs
Thanks, -BlueWall On Wed, 2015-05-27 at 18:23 +0200, Melanie wrote: > Could you please point out the commit this happened is, as I don't > see it? Or is this still in Mantis? > > - Melanie > > On 27/05/2015 03:00, James Hughes wrote: > > The last round of patches from MOSES team reformatted Scene.cs removing > > intentions after constructs like: if, foreach, etc. if there is only one > > line following. I have not seen other code like this in OpenSimulator, > > and it doesn't fit any coding conventions I have seen for C#. Also, > > Wholesale formatting of huge files makes it nearly impossible to see > > what changes were actually made to the file. And finally these cause > > unnecessary merge conflicts in private branches. > > > > I would like to see these removed from the last round of files and make > > sure that all commits contain only essential changes and constructs > > follow commonly used C# coding style. If it is absolutely necessary to > > re-format a file, that is all that should be committed and the commit > > message should indicate that. > > > > Thanks, > > -James > > BlueWall > > > > _______________________________________________ > > Opensim-dev mailing list > > [email protected] > > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev > > > > > _______________________________________________ > Opensim-dev mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
