At 1:18 PM -0400 3/20/16, Kevin Cozens wrote:

That must be a typo in your ini files or you set that value. The minimum default in OpenSimDefaults.ini is 0.5 seconds.

I set 0.05.


If you have a script that needs a 0.1 second timer I hope that is only for short periods of time.

I need short time frames for visually smooth interaction, both with externally and internally clocked events. Example of external events source :

https://www.youtube.com/watch?v=onTPxBbn3FE

Here, I'm throttling at 20ms. Lag in human interaction devices is extremly frustrating. You overshoot, then undershoot the desired value. The closed loop action - visual feedback requires this kind of speed.

Scripted simulations should give a visual feedback as smooth as possible for internal clocks also. In-world (prim) controllers relying on a continous flow of touch() event are throttled at 50ms. Higher throttle would result in jerky movement.

This is an experimental grid and I don't care high runtimes. We have astronomy simulations where visitors control telescopes and spectrometers, and some nuclear labs for school, and nobody lags up to now.

Unfortunately, I can't afford Windows servers so I have to deal with MONO jitterish clock. That was a surprise to me to discover the difference.

Not all grids are social/residential. OpenSim should not be restricted to this framework. It is desirable to push the limits. They may be higher that you think.



-- Jeff
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