Let me weigh in a little bit.
There are a number of use cases for OpenSim. Some of them are either sims-in-boxes or walled gardens where the sim/grid owner would like to do 'their own thing' with respect to timezone notions. But, for the purposes of this discussion, I think we are contemplating those standalones, grids and HyperGrid connections where having everything public in the Metaverse is on the same timezone. This has an effect on events, scripts, assets, textures and other. Basically everything where the concept of NOW() is important. As we build out our part of the Metaverse with OpenSim, it seems that having a standardized time helps us all and I get the impression that most folks would favor UTC/GMT as the standard time for the OpenSim Metaverse. Charles ________________________________ From: Robert Klein <[email protected]> To: [email protected] Sent: Monday, January 19, 2009 1:01:06 PM Subject: Re: [Opensim-users] Correcting Metaverse Time Justin what do you think? Where do we start to make this happen? Cheers, -Robert Ai Austin wrote: > > At 05:06 19/01/2009, [email protected] wrote: >>I was wondering why we continue to use SL (PST) time in our wonderful >>OpenSim universe instead of GMT/UTC? What would it take to set our own >>standalone opensims for another timezone? > > > I would vote for UTC... and cakll it that rather GMT wh ich happens > to equal UTC. We are international after all :-) > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > -- View this message in context: http://n2.nabble.com/Correcting-Metaverse-Time-tp2179635p2183427.html Sent from the opensim-users mailing list archive at Nabble.com. _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
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