we've seen the problem with mono_threads_per_cpu set across a range of values (i think we've tried a number of values from 100 to 1000). there doesn't appear to be any correlation.
--mic On Mon, Apr 27, 2009 at 10:38 PM, dr scofield <[email protected]> wrote: > Justin Clark-Casey wrote: > > Mic Bowman wrote: > > > I have the same freeze at times. In my case there's a gdb process > running that I can kill off to terminate the simulator. > > > > I presume there's no revealing deadlock information in the thread dump > (perhaps that's too much to hope for :) ? > > > what is your value of the MONO_THREADS_PER_CPU environment variable? > > -- > dr dirk husemann ---- math & computer science ---- ibm zurich research lab > RL: [email protected] - +41 44 724 8573 - http://www.zurich.ibm.com/~hud/ > SL: [email protected] --------------------- http://xyzzyxyzzy.net/ > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
