Mic Bowman wrote:
> we've seen the problem with mono_threads_per_cpu set across a range of
> values (i think we've tried a number of values from 100 to 1000).
> there doesn't appear to be any correlation.

ok. we had freezes that got cured by increasing MONO_THREADS_PER_CPU, hence my
asking...

a real deadlock is nasty... :-( sigh.

        DrS/dirk
> 
> --mic
> 
> 
> On Mon, Apr 27, 2009 at 10:38 PM, dr scofield <[email protected]> 
> wrote:
>> Justin Clark-Casey wrote:
>>
>> Mic Bowman wrote:
>>
>>
>> I have the same freeze at times. In my case there's a gdb process
>> running that I can kill off to terminate the simulator.
>>
>>
>>
>> I presume there's no revealing deadlock information in the thread dump
>> (perhaps that's too much to hope for :) ?
>>
>>
>> what is your value of the MONO_THREADS_PER_CPU environment variable?
>>
>> --
>> dr dirk husemann ---- math & computer science ---- ibm zurich research lab
>> RL: [email protected] - +41 44 724 8573 - http://www.zurich.ibm.com/~hud/
>> SL: [email protected] --------------------- http://xyzzyxyzzy.net/
>>
>> _______________________________________________
>> Opensim-users mailing list
>> [email protected]
>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>
>>
> _______________________________________________
> Opensim-users mailing list
> [email protected]
> https://lists.berlios.de/mailman/listinfo/opensim-users
> 


-- 
dr dirk husemann ---- virtual worlds research ---- ibm zurich research lab
SL: dr scofield ---- [email protected] ---- http://xyzzyxyzzy.net/
RL: [email protected] - +41 44 724 8573 - http://www.zurich.ibm.com/~hud/
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Reply via email to