Seems to me that inclusion in an Open Source distribution qualifies nicely for 
this!

I would expect that the license terms etc. would be included as well.

Is anything else needed?

Karen

--- On Tue, 2/2/10, dz <[email protected]> wrote:

> From: dz <[email protected]>
> Subject: Re: [Opensim-users] Bulk Import Textures for Global Use
> To: [email protected]
> Date: Tuesday, February 2, 2010, 4:09 PM
> Folks..
> 
> How about a discussion about how you are going to comply
> with the simple requests Torley makes on his flicker page..
> 
> >  http://www.flickr.com/photos/torley/collections/72157594588432564/
> 
> 
>  Its almost the first text on the page...starting out...
> "All Torley Textures are 512x512 in (lossless) PNG
> format and seamlessly tiling. 
> 
> And then asking nice....
> "Use 'em almost however you want — just
> don't resell as-is"
> 
> 
> Finally being quite specific about what legal use
> requires..
> "This work is licensed under a Creative Commons
> Attribution 3.0 United States License."
> 
> 
> I suppose if you name the library "Torleys CC texture
> pack from http://www.flickr.com/photos/torley/collections/72157594588432564/";
> ....
> 
>  you can get "around" the CC show attribution
> requirement,   but I'm curious as to how you see this
> as  not "reselling" it  as-is...
> 
> D
> 
> 
> -----Inline Attachment Follows-----
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