LaeMing wrote: > That sounds rather like what has been reported in mantis 0004331 > The avatar textures are there momentarily on rebake, but then white out, > possibly because the baked textures are not uploading??
No, that is very probably a different problem. I actually get the same effect on my local machines so I hope to investigate it soon. Unfortunately these appearance bugs are more difficult than usual since they involve a chain of interactions between OpenSim and the black-box viewer (black-box from my pov, anyway). > > Lae > > On Wednesday February 10 2010 18:31:02 Karen Palen wrote: >> Try using "shutdown" rather than "quit" >> >> On some versions "quit" did not update the database before shutting >> down! >> >> There also seem to be some SQL level problems as well although I have not >> yet been able to isolate them. I find that items sometimes simply "lose" >> their textures and appear as white. I am unable to reproduce that effect >> consitently, once I do I will add a JIRA report. >> >> Karen >> >> --- On Tue, 2/9/10, Chris Kennedy <[email protected]> wrote: >>> From: Chris Kennedy <[email protected]> >>> Subject: [Opensim-users] Having problems with uploads when running >>> OpenSim under Windows To: [email protected] >>> Date: Tuesday, February 9, 2010, 10:59 PM >>> >>> >>> I am having trouble >>> with uploading animations, >>> textures, sounds, etc to OpenSim when running it under >>> Windows. >>> About a third to half of >>> the time I upload anything >>> to OpenSim, it takes a few seconds longer than usual to >>> upload >>> the data (especially >>> noticable when performing a >>> bulk upload of said data). That in itself isn't too >>> worrisome to >>> me, >>> but, if I log off OpenSim, >>> shut the server down >>> using the 'quit' command and restart it, and log >>> back into OpenSim, >>> the data that I uploaded >>> appears to be gone. The >>> inventory objects referring to the data appears to still be >>> in >>> inventory, >>> but the data that it >>> refers to on the asset server >>> seems to be null and void. >>> >>> For instance, if I >>> uploaded a few (say >>> 10 to 20) textures with the bulk import >>> command, log off, shut >>> down and restart the server, and log back in; >>> I can still see that the >>> textures I uploaded are >>> still apparently in my inventory, but if I try to open them >>> to view the >>> textures, all >>> it gives me is a blank >>> white texture that is >>> 256x256 in size. Same goes for animations and sounds that >>> don't appear to >>> upload >>> correctly; except the >>> animations won't play and the >>> sounds won't play if it was a "bad" >>> upload. I've tried clearing my viewer >>> cache and relogging, >>> but the data is still >>> gone. >>> >>> I can tell it will be a >>> bad upload when using bulk >>> because it takes quite a few seconds longer per file to >>> upload than >>> usual. >>> The server output seems to >>> be normal in that it is >>> acknowledging that it is receiving the uploaded data... But >>> the persistance >>> of >>> it seems to be gone about >>> a third to half of the >>> time I upload data. I can access the data that was >>> uploaded perfectly >>> fine... as long as I >>> do not log off and/or >>> restart the server. Other >>> times the data will persist fine between logging and/or >>> restarting the server >>> (this is characterized >>> by the data uploading at a >>> quick and steady pace >>> rather than hesitating between each upload). >>> >>> I've double checked my >>> MySQL, OpenSim.ini, and also >>> my Cenome Cache settings, every thing seems to be in >>> working >>> order. >>> I am using the same >>> settings in the server I run on >>> Linux32 with Mono and uploads do not exhibit this >>> strange behaviour with >>> Linux. >>> Have not changed any >>> settings in MySQL except for >>> the Max Packet Size which I changed from 1 MB to >>> 16 MB to allow >>> database >>> backup and >>> restore. >>> >>> Specs for my Windows OS >>> installation: >>> OpenSim git revision >>> r12198 (have tried others >>> as well) on .NET Framework >>> Windows 7 >>> 32-Bit >>> 2.5 GB Ram >>> AMD Athlon Dual >>> Core @ 1.6 >>> Ghz >>> MySQL 5.1 for >>> database >>> >>> Any help or insight would >>> be greatly >>> appreciated! >>> >>> -----Inline Attachment Follows----- >>> >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-users >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > -- Justin Clark-Casey (justincc) http://justincc.org http://twitter.com/justincc _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
