just wondering how things are coming along?
On Feb 10, 2010, at 6:46 PM, Justin Clark-Casey wrote: > LaeMing wrote: >> That sounds rather like what has been reported in mantis 0004331 >> The avatar textures are there momentarily on rebake, but then white out, >> possibly because the baked textures are not uploading?? > > No, that is very probably a different problem. > > I actually get the same effect on my local machines so I hope to investigate > it soon. Unfortunately these appearance bugs are more difficult than usual > since they involve a chain of interactions between OpenSim and the black-box > viewer (black-box from my pov, anyway). > >> >> Lae >> >> On Wednesday February 10 2010 18:31:02 Karen Palen wrote: >>> Try using "shutdown" rather than "quit" >>> >>> On some versions "quit" did not update the database before shutting >>> down! >>> >>> There also seem to be some SQL level problems as well although I have not >>> yet been able to isolate them. I find that items sometimes simply "lose" >>> their textures and appear as white. I am unable to reproduce that effect >>> consitently, once I do I will add a JIRA report. >>> >>> Karen >>> >>> --- On Tue, 2/9/10, Chris Kennedy <[email protected]> wrote: >>>> From: Chris Kennedy <[email protected]> >>>> Subject: [Opensim-users] Having problems with uploads when running >>>> OpenSim under Windows To: [email protected] >>>> Date: Tuesday, February 9, 2010, 10:59 PM >>>> >>>> >>>> I am having trouble >>>> with uploading animations, >>>> textures, sounds, etc to OpenSim when running it under >>>> Windows. >>>> About a third to half of >>>> the time I upload anything >>>> to OpenSim, it takes a few seconds longer than usual to >>>> upload >>>> the data (especially >>>> noticable when performing a >>>> bulk upload of said data). That in itself isn't too >>>> worrisome to >>>> me, >>>> but, if I log off OpenSim, >>>> shut the server down >>>> using the 'quit' command and restart it, and log >>>> back into OpenSim, >>>> the data that I uploaded >>>> appears to be gone. The >>>> inventory objects referring to the data appears to still be >>>> in >>>> inventory, >>>> but the data that it >>>> refers to on the asset server >>>> seems to be null and void. >>>> >>>> For instance, if I >>>> uploaded a few (say >>>> 10 to 20) textures with the bulk import >>>> command, log off, shut >>>> down and restart the server, and log back in; >>>> I can still see that the >>>> textures I uploaded are >>>> still apparently in my inventory, but if I try to open them >>>> to view the >>>> textures, all >>>> it gives me is a blank >>>> white texture that is >>>> 256x256 in size. Same goes for animations and sounds that >>>> don't appear to >>>> upload >>>> correctly; except the >>>> animations won't play and the >>>> sounds won't play if it was a "bad" >>>> upload. I've tried clearing my viewer >>>> cache and relogging, >>>> but the data is still >>>> gone. >>>> >>>> I can tell it will be a >>>> bad upload when using bulk >>>> because it takes quite a few seconds longer per file to >>>> upload than >>>> usual. >>>> The server output seems to >>>> be normal in that it is >>>> acknowledging that it is receiving the uploaded data... But >>>> the persistance >>>> of >>>> it seems to be gone about >>>> a third to half of the >>>> time I upload data. I can access the data that was >>>> uploaded perfectly >>>> fine... as long as I >>>> do not log off and/or >>>> restart the server. Other >>>> times the data will persist fine between logging and/or >>>> restarting the server >>>> (this is characterized >>>> by the data uploading at a >>>> quick and steady pace >>>> rather than hesitating between each upload). >>>> >>>> I've double checked my >>>> MySQL, OpenSim.ini, and also >>>> my Cenome Cache settings, every thing seems to be in >>>> working >>>> order. >>>> I am using the same >>>> settings in the server I run on >>>> Linux32 with Mono and uploads do not exhibit this >>>> strange behaviour with >>>> Linux. >>>> Have not changed any >>>> settings in MySQL except for >>>> the Max Packet Size which I changed from 1 MB to >>>> 16 MB to allow >>>> database >>>> backup and >>>> restore. >>>> >>>> Specs for my Windows OS >>>> installation: >>>> OpenSim git revision >>>> r12198 (have tried others >>>> as well) on .NET Framework >>>> Windows 7 >>>> 32-Bit >>>> 2.5 GB Ram >>>> AMD Athlon Dual >>>> Core @ 1.6 >>>> Ghz >>>> MySQL 5.1 for >>>> database >>>> >>>> Any help or insight would >>>> be greatly >>>> appreciated! >>>> >>>> -----Inline Attachment Follows----- >>>> >>>> _______________________________________________ >>>> Opensim-users mailing list >>>> [email protected] >>>> https://lists.berlios.de/mailman/listinfo/opensim-users >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-users >>> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> > > > -- > Justin Clark-Casey (justincc) > http://justincc.org > http://twitter.com/justincc > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
