Elizabeth When you say you have to use the realXtend viewer, does that mean to move the mesh into the world only or to actually see the objects?
Lindy On 3 March 2010 06:09, Elizabeth Lowry <[email protected]> wrote: > In OpenSim, just like in Second Life, you have to either build things out > of prims or use a sculpted prim texture. realXtend has mesh support, but > you have to use the realXtend viewer to access it. > > - Elizabeth > > > On Tue, Mar 2, 2010 at 10:23 PM, dinuka perera <[email protected]>wrote: > >> I'm a 3rd year student in University of colombo school of computing. >> I have do VR project name second UCSC. >> I had tried to add 3d max object to Opensim server. But it was impossible. >> >> Please replay how to add non primitive Object in to Opensim. >> >> Thank you. >> >> -- >> Dinuka Thilanga >> > > ___________________ > -- Lindy McKeown Skype Lindymac Twitter Lindymac Second Life - Decka Mah Email: [email protected] Work: Project Officer - Collaboration and Virtual Worlds, Australian Digital Futures Institute, University of Southern Queensland, Australia "Any sufficiently advanced technology is indistinguishable from magic." Arthur C. Clarke
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