Elizabeth
When you say you have to use the realXtend viewer, does that mean to move
the mesh into the world only or to actually see the objects?

Lindy

On 3 March 2010 06:09, Elizabeth Lowry <[email protected]> wrote:

> In OpenSim, just like in Second Life, you have to either build things out
> of prims or use a sculpted prim texture.  realXtend has mesh support, but
> you have to use the realXtend viewer to access it.
>
> - Elizabeth
>
>
> On Tue, Mar 2, 2010 at 10:23 PM, dinuka perera <[email protected]>wrote:
>
>> I'm a 3rd year student in University of colombo school of computing.
>> I have do VR project name second UCSC.
>> I had tried to add 3d max object to Opensim server. But it was impossible.
>>
>> Please replay how to add non primitive Object in to Opensim.
>>
>> Thank you.
>>
>> --
>> Dinuka Thilanga
>>
>
> ___________________
>
-- 
Lindy McKeown
Skype Lindymac
Twitter Lindymac
Second Life - Decka Mah
Email: [email protected]
Work: Project Officer - Collaboration and Virtual Worlds, Australian Digital
Futures Institute, University of Southern Queensland, Australia

"Any sufficiently advanced technology is indistinguishable from magic."
Arthur C. Clarke
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