I have reinstalled mono but get the following error now. [PRIM INVENTORY]: Starting scripts in scene 12:24:26 - [SCENE]: Loading land objects from storage 12:24:27 - [APPLICATION]: APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs
Exception: System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records. at System.Data.Common.DbDataAdapter.Update (System.Data.DataRow[] dataRows, System.Data.Common.DataTableMapping tableMapping) [0x00000] in <filename unknown>:0 Application is terminating: True I am in serious need of help to fix this as I am trying to do a thesis project using OpenSim Regards Stephen On Mon, Apr 19, 2010 at 7:16 PM, Teravus Ovares <[email protected]> wrote: > mono_magic_trampoline means that you have a version of Mono installed > with the Trampoline bug. I'd suggest updating mono. > > Regards > > Teravus > > On Mon, Apr 19, 2010 at 10:20 AM, Stephen Devlin > <[email protected]> wrote: > > I get the following when using running opensim on my machine > > Can any help me? > > # 0x0 0x0 0x0 0x55 0x8b 0xec 0x57 0x56 0x83 0xec 0x20 0x8b 0x75 0x8 0x83 > > 0xec 0x8 0x56 0x68 0x38 0x27 0xe8 0x8 0x8b 0x5 0x38 0x27 0xe8 0x8 0xff > 0x50 > > 0x34 > > ** > > ERROR:mini-trampolines.c:122:mono_magic_trampoline: assertion failed: > (vt) > > Stacktrace: > > at (wrapper managed-to-native) System.IO.MonoIO.Read > > (intptr,byte[],int,int,System.IO.MonoIOError&) <0x00004> > > at (wrapper managed-to-native) System.IO.MonoIO.Read > > (intptr,byte[],int,int,System.IO.MonoIOError&) <0xffffffff> > > at System.IO.FileStream.ReadData (intptr,byte[],int,int) <0x00026> > > at System.IO.FileStream.ReadInternal (byte[],int,int) <0x00063> > > at System.IO.FileStream.Read (byte[],int,int) <0x000c3> > > at System.IO.StreamReader.ReadBuffer () <0x0003a> > > at System.IO.StreamReader.Read () <0x00029> > > at System.TermInfoDriver.ReadKeyInternal (bool&) <0x000f9> > > at System.TermInfoDriver.ReadKey (bool) <0x0001c> > > at System.ConsoleDriver.ReadKey (bool) <0x00022> > > at System.Console.ReadKey (bool) <0x00016> > > at OpenSim.Framework.Console.ConsoleBase.ReadLine (string,bool,bool) > > <0x00201> > > at OpenSim.Framework.Console.ConsoleBase.Prompt () <0x00016> > > at OpenSim.Application.Main (string[]) <0x00477> > > at (wrapper runtime-invoke) > OpenSim.Application.runtime_invoke_void_object > > (object,intptr,intptr,intptr) <0xffffffff> > > opensim-ode.sh: line 4: 1220 Abort trap mono OpenSim.exe > > -physics=OpenDynamicsEngine > > I also want to upgrade opensim but if I do so do I loose my current work > as > > I need that too? > > Regards > > Stephen > > _______________________________________________ > > Opensim-users mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users >
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