I have been experiencing crashes of our region server on our grid when avatars are crossing region borders. The details surrounding this can be found in mantis here: http://opensimulator.org/mantis/view.php?id=4588 (my info is under the "bitoffish" posting). I understand that these issues take time to resolve, but I'm looking for a way to mitigate this problem in the meantime.
The exception is being thrown in the CombatModule.AvatarEnteringParcel method. Is there is a way to disable this module since we don't use combat across grid? If not, I'm considering building from source, and commenting out the code in CombatModule.AvatarEnteringParcel to avoid the exception, or placing it in a Try/Catch block. I want to avoid this, because I don't want to run hacked versions of the code. Unfortunately, I don't have the time to properly debug the issue and submit a fix. Any thoughts on this issue?
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