Tom Haines wrote:
I have been experiencing crashes of our region server on our grid when avatars are crossing region borders. The details surrounding this can be found in mantis here: http://opensimulator.org/mantis/view.php?id=4588 (my info is under the "bitoffish" posting). I understand that these issues take time to resolve, but I'm looking for a way to mitigate this problem in the meantime.

The exception is being thrown in the CombatModule.AvatarEnteringParcel method. Is there is a way to disable this module since we don't use combat across grid?

If not, I'm considering building from source, and commenting out the code in CombatModule.AvatarEnteringParcel to avoid the exception, or placing it in a Try/Catch block. I want to avoid this, because I don't want to run hacked versions of the code. Unfortunately, I don't have the time to properly debug the issue and submit a fix.

Any thoughts on this issue?

I'm guessing that the avatar reference being sent via the 
OnAvatarEnteringParcel event to the AvatarEnteringParcel() method in 
CombatModule is occasionally null for unknown reasons.  This is the only line 
outside the existing try/catch statement.

I actually moved this statement inside the try/catch for 0.6.9.rc2 which should 
squash this bug.  This will be foreported to master soon, possibly with logging 
to work out whether this is a significant problem or not.

You can download 0.6.9.rc2 from http://opensimulator.org/wiki/Download.  This 
is a fairly stable release candidate as far as OpenSim goes, so it may well 
become the proper 0.6.9.

--
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc
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