Tom Haines wrote:
I have been experiencing crashes of our region server on our grid when
avatars are crossing region borders. The details surrounding this can be
found in mantis here: http://opensimulator.org/mantis/view.php?id=4588
(my info is under the "bitoffish" posting). I understand that these
issues take time to resolve, but I'm looking for a way to mitigate this
problem in the meantime.
The exception is being thrown in the CombatModule.AvatarEnteringParcel
method. Is there is a way to disable this module since we don't use
combat across grid?
If not, I'm considering building from source, and commenting out the
code in CombatModule.AvatarEnteringParcel to avoid the exception, or
placing it in a Try/Catch block. I want to avoid this, because I don't
want to run hacked versions of the code. Unfortunately, I don't have the
time to properly debug the issue and submit a fix.
Any thoughts on this issue?
I'm guessing that the avatar reference being sent via the
OnAvatarEnteringParcel event to the AvatarEnteringParcel() method in
CombatModule is occasionally null for unknown reasons. This is the only line
outside the existing try/catch statement.
I actually moved this statement inside the try/catch for 0.6.9.rc2 which should
squash this bug. This will be foreported to master soon, possibly with logging
to work out whether this is a significant problem or not.
You can download 0.6.9.rc2 from http://opensimulator.org/wiki/Download. This
is a fairly stable release candidate as far as OpenSim goes, so it may well
become the proper 0.6.9.
--
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users