We have a project where actions initiated in OpenSim create a signal which goes out to modulate a real-time sound synthesis engine, whose output gets fed back into the OpenSim viewer. Unfortunately, there is usually a 3-5 second delay between the action and hearing the result. Presumably, this delay is due to buffering, probably by the client viewer since we've tested the other parts of the loop. This leads to the question of whether anyone knows of an OpenSim world viewer where one can fine-tune the buffer size for streaming audio? For the stock LL viewer, I cannot find any debug options to allow this tweak. -p
-- Paul Fishwick, PhD Professor and Director, Digital Arts and Sciences CISE Department, CSE 301 University of Florida Gainesville, FL 32611 Email: [email protected] Web: http://www.cise.ufl.edu/~fishwick Blog: http://www.representationz.com _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
