Loading a region, I'm getting many thousands of errors from the ODE plugin for sculpted prims that are not physical. The text of one such error is pasted at the end.
The region is connected to OSGrid, and was functional before the recent 0.7.1 upgrade. All but one other regions connected in the same way have no major problems. The region in question contains something like 8600 prims, mostly sculpted. OpenSim is 8731c2b, OS is Ubuntu Meerkat latest; database is MySQL 14.14; Mono is 2.6.7; physics is Meshmerizer/ODE. Any ideas? Thanks John Error message: 2010-10-20 19:09:23,045 ERROR - OpenSim.Region.Physics.OdePlugin.OdeScene.Dwalm Warehouse [PHYSICS]: Exception while meshing prim Sculpty Pathway_01 funky/ab7eddae-bbcb-48d9-b5ba-437fec74ad2c. 2010-10-20 19:09:23,045 DEBUG - OpenSim.Region.Physics.OdePlugin.OdeScene.Dwalm Warehouse System.Exception: Caught exception processing byte arrays in SculptMap(): e: System.ArgumentException: A null reference or invalid value was found [GDI+ status: InvalidParameter] at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename unknown>:0 at System.Drawing.Bitmap.GetPixel (Int32 x, Int32 y) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap:GetPixel (int,int) at PrimMesher.SculptMap..ctor (System.Drawing.Bitmap bm, Int32 lod) [0x00000] in <filename unknown>:0 at PrimMesher.SculptMap..ctor (System.Drawing.Bitmap bm, Int32 lod) [0x00000] in <filename unknown>:0 at PrimMesher.SculptMesh._SculptMesh (System.Drawing.Bitmap sculptBitmap, SculptType sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean invert) [0x00000] in <filename unknown>:0 at PrimMesher.SculptMesh..ctor (System.Drawing.Bitmap sculptBitmap, SculptType sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean invert) [0x00000] in <filename unknown>:0 at OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMeshFromPrimMesher (System.String primName, OpenSim.Framework.PrimitiveBaseShape primShape, Vector3 size, Single lod) [0x00000] in <filename unknown>:0 at OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMesh (System.String primName, OpenSim.Framework.PrimitiveBaseShape primShape, Vector3 size, Single lod, Boolean isPhysical) [0x00000] in <filename unknown>:0 at OpenSim.Region.Physics.OdePlugin.OdeScene.AddPrimShape (System.String primName, OpenSim.Framework.PrimitiveBaseShape pbs, Vector3 position, Vector3 size, Quaternion rotation, Boolean isPhysical) [0x00000] in <filename unknown>:0 2010-10-20 19:09:23,046 DEBUG - OpenSim.Region.Framework.Scenes.SceneObjectPart [SOP]: physics actor is null for ab7eddae-bbcb-48d9-b5ba-437fec74ad2c with parent ab7eddae-bbcb-48d9-b5ba-437fec74ad2c -- John Hopkin _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
