I have tested today and found that it does not work ...

> i see that "coalesced objects" are added.  cool..!!  but also add a
> "timeout"
> option for this in case the rezz fails due to lag, server speed or
> complexity of the coalesced object..
>
> see here..
> http://wiki.secondlife.com/wiki/Why_are_there_prim_limits_on_coalesced_objects%3F
>
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