Just chiming in to add one issue with scripts that I've had with Diva's distro is that they need to be reset the first time and every time the oar is loaded (including server reboot). Even if the 'Running' checkbox is ticked they don't seem to start until the script is reset via the menu. They all seem to work just fine for me after doing this, although it's especially a pain for invisible HUDs.
Adding a llResetScript() (assuming it's not critical if the script is reset) in the first state_entry() might do the trick? But then if the script isn't running it probably wouldn't even get to this line... I haven't tested this! Curious to hear a solution... ~!CiderJack _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
