I think getting more people is critical.

This is why I find the Hypergrid idea so interesting. If people from different installations of OpenSim can just cross to other installations then every new OpenSim server adds more population to the whole system (network effect). Things become more like the web.

At the moment, there are big challenges due to architectural/security limitations (e.g. having to route everything through the servers, the 4096 region bug, etc.).

Another idea which I think might help is a website listing events taking place on different grids or even virtual environments. Then there's one single place for people to find out where others might actually be gathering. Then the challenge becomes easily accessing those spaces.

On 14/07/11 16:51, Garrett Lynch wrote:
Hi James and Loralai

Thanks for your reply. I meant to say the regions I mentioned are all on 
OSgrid. I've been using OpenSim (front and
back) for about 5 months now so tech wise feel pretty comfortable with it. Any 
people I've stumbled on in world are
usually having very techy conversations (which is understandable since it's 
still Apha and we are all setting up our
servers) but I just worry what happens when it's stable and everyone has a 
space - it will come. What do we all do then?
If there is nothing to do in world then people will drift away, tech challenges 
will only last so long so this is really
all about sustainability/longevity of the 'place' of OpenSim. If anything keeps 
Second Life going it's the culture,
attending things, meeting people whatever your thing is there is a culture for 
it.

I understand people are investing an enormous amount of time and energy into 
OpenSim to get it working and the work so
far is phenomenal (genuinely well done) but other things need to get rolling to 
sustain it all. Loralai, what your
company seem to be doing is great. It would be good to see that provision of 
culture, art, community happening across
existing grids as well. Having it on your own grid is fine but the whole issue 
of moving from one grid to another is
still far from easy so yet another grid at the moment will just mean 
competition and risks seclusion. When crossing
grids works, having a set of regions (because hopefully the 'border crossing' 
will be transparent) that specialise in
culture, art, community will do well but I suspect that at the moment its a 
case of it needs to be taken to where the
users are.

James, are you a practicing artist in OpenSim? Would love to see anything you 
have done.

Garrett


On 14 Jul 2011, at 15:44, [email protected] 
<mailto:[email protected]> wrote:

Hi Garrett,

Firstly, Welcome to the wild and wacky world of OpenSims!

I'm also an artist, a half-assed academic (sorry!) and have a LOT of
experience with OpenSims, SecondLife, &etc.

My SL rezday is back in Dec of 2004, and I confess I havent logged in to SL
in some years, due to my extensive involvement with OpenSims.

First thing to know, is that the topologicla space is a bit different here.
With SL, you have a company producing a product, and they more or less try
to 'contain and control' (with more or less succes), all of the technical,
economic, and social aspects of their virtual world. With OpenSims, there
are three primary communities; Developers, Testers, and Early Adopters. Each
of these has one or more distinct communities surrounding it, and there is
both considerable overlap between them and some odd instances of isolation.

Perhaps the most high profile community (and it is made up of a good many
subcommunities) is on OSgrid (seehttp://osgrid.org). It is fast, fun,
furious, unstable, high risk, almost completely anonymous; verily, a
conundrum made up of upturned wormcans. It's a fascinating place, and much
like SL, it can steal your brain.

In the interest of full disclosure, I was a volunteer admin there for around
four years, and it finally got to be too much for me and I left (though I do
still maintain a simple user's presence there). It continues to be vigorous
in my absence ;)

I'd say start there; meet people and extend your social reach into the
space. You'll find a fairly vigorous 'Welcome Area' community there, not
unlike SL's. They will be able to provide you with some good jumping-off
points.

Good luck, and feel free to give a shout out to me if you have additional
questions.

Cheers!
James
aka Hiro Protagonist



Hey Garret,

I understand the disappointment in lack of culture, well in truth the
lack of a world at all. Opensim is a bunch of Coalesced servers with
very few actually active grids like Second Life. My company along with a
non profit educational organization is trying to create a grid that wont
exactly mirror secondlife but will provide culture, art, community. we
want to turn the opensim framework into a usable, stable environment
that can then be built up as a grand world much like second life has
been over the past few years.

If you would like to join us in that let me know :) you can always shoot
me an email or check outhttp://pawzgroup.comorhttp://atmeeting.com

Regards,

Loralai Aya

_________________
[email protected] <mailto:[email protected]>
http://www.asquare.org/
http://www.asquare.org/networkresearch/



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