On Thu, Jan 12, 2012 at 12:27 PM, Kay McLennan <[email protected]> wrote:
>
> I just tried out the Phoenix Viewer 3 in OpenSim and discovered I can "skin"
> my avatar and add hair and other avatar attachments but cannot add [viewer
> 1.2 or 1.4 beta] clothes.  Are integrated clothes (read skin plus clothes)
> needed in a mesh-enabled viewer or do avatars need to wear mesh clothes in a
> mesh viewer or something else?
>
as far as i can tell with FireStorm (which is the 3.* codebase
Phoenix) the way it works is if you are using a premesh shape you can
use either Mesh Clothing or old style clothing (btw the Skin is a
clothing layer item).

If you are using a Mesh Avatar (btw does anybody know where that
Blender/Makehuman rigged avatar can CURRENTLY be downloaded??) then
you will need to use Mesh Clothing.

-- 
Robert L Martin
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