On Fri, 2012-01-13 at 13:05 -0500, Robert Martin wrote: > On Thu, Jan 12, 2012 at 12:27 PM, Kay McLennan <[email protected]> wrote: > > > > I just tried out the Phoenix Viewer 3 in OpenSim and discovered I can "skin" > > my avatar and add hair and other avatar attachments but cannot add [viewer > > 1.2 or 1.4 beta] clothes. Are integrated clothes (read skin plus clothes) > > needed in a mesh-enabled viewer or do avatars need to wear mesh clothes in a > > mesh viewer or something else? > > > as far as i can tell with FireStorm (which is the 3.* codebase > Phoenix) the way it works is if you are using a premesh shape you can > use either Mesh Clothing or old style clothing (btw the Skin is a > clothing layer item). > > If you are using a Mesh Avatar (btw does anybody know where that > Blender/Makehuman rigged avatar can CURRENTLY be downloaded??) then > you will need to use Mesh Clothing. >
http://blog.machinimatrix.org/avatar-workbench/ Mike _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
