What viewer are you using for the upload?
Thanks Vanish & Peter!
I'm using Google SketchUp and find it easy to use. Also there is a huge
3D
Warehouse available. When I import 3D object into SketchUp, it turns out
to
be OK. But when I try to export from SketchUp (via COLLADA format) and
then
import into OpenSim, it doesn't look that way in SketchUp. Instead the 3D
object looks in a mess. Anybody know where I missed?
Thanks!
Cheers,
Han
On Tue, Jan 17, 2012 at 11:31 PM, Miller, Peter
<[email protected]>wrote:
It's SL-based and a little old but much is still relevant:
http://simteach.com/wiki/index.php?title=GKCx/Table_of_Contents
http://wiki.secondlife.com/wiki/Video_Tutorials
I don't claim to be anything special when it comes to building (or
anything, lol) but knowing how to make prims hollow, combine them into
linksets and then shift-drag to clone were useful skills that
accelerated building. Most crucial, however, was being able to move the
avatar camera independently of the avatar so you don't have to walk the
avatar everywhere to see places on large builds -- big time-saver.
Best wishes
Peter
------------------------------
*From:* [email protected] [
[email protected]] on behalf of Han Xu [
[email protected]]
*Sent:* 17 January 2012 21:16
*To:* [email protected]
*Subject:* [Opensim-users] Struggling with 3D modelling in OpenSim :-(
Hallo Buddies,
How things are going with you? I'm still struggling with 3D object
construction in OpenSim. I just wanted to implement some simple demo for
exhibition purpose, but I find it's really time-consuming. Is it because
that I am not experienced enough? Or it's just as it is? Any tips?
Thanks!
Cheers,
Han
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