@Pierce: It would be interesting if you have the source of this information. If it's documented somewhere, the page is the missing link for some of us…
Le 3 févr. 2012 à 04:46, The Pierce Family a écrit : > @ Justin: this is a true statement. Lowest z-depth is at 0 meters. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Justin > Clark-Casey > Sent: Thursday, February 02, 2012 5:24 PM > To: [email protected] > Subject: Re: [Opensim-users] creating bots at negative elevation > > So I visited the region and I see you do have ground going below z = 0. Is > this legal on the Linden Lab grid? If not then I certainly wouldn't rely on > it, since the viewer may do unpredictable things. > > I couldn't find any information on min depth or see any deep water sims on > the Linden Lab grid, which to me implies that the min z is 0. > > On 02/02/12 17:29, Robert Martin wrote: >> On Wed, Feb 1, 2012 at 5:34 PM, paul emery<[email protected]> wrote: >>> Surely other people will want an ocean deaper then 20 meters. If i am >>> confused please correct me. >> >> as it happens most folks are running Normal Human grids so a 60 foot >> ocean depth is enough Now if somebody decided to run a MerGrid they >> might want to have a deeper Ocean. >> >> >> as a side note does anybody have a good OS safe Swim Script (bonus if >> you have a full AO)?? >> > > > -- > Justin Clark-Casey (justincc) > http://justincc.org/blog > http://twitter.com/justincc > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
