I got the same behavior making simple requests.

It looks like the assets table is very huge, you better
        - search an indexed field like CreatorID or ID
        - use inventoryitems table to search the assetID, and then only use 
assets table to get the data

I got result with a request like this one:
        SELECT assets.data FROM assets, inventoryitems WHERE inventoryName like 
'%shape%' and assetID = assets.id;

Of course, you will adapt for your case, probably looking for the owner ID and 
the name of the default shape…


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Le 16 févr. 2012 à 09:44, Gökhan Gökçe a écrit :

> Hi, 
> 
> First, thanks to you for your replies. I couldnt try Vanis's advice because, 
> in assets table i couldnt search this fields. Or i understood sth wrong i 
> think. 
>> LLWearable version 22
>> XYZ Shape
>> 
>> when i try to :select * from assets where name like 'LLWearable version 22' 
>> or XYZ Shape, my database is goes a critical side. 
>> 
>> Maybe i couldnt understand sth that you explain. 
> 
> 16 Şubat 2012 10:13 tarihinde Gudule Lapointe <[email protected]> yazdı:
> Oops. Forgot one useful information: 
>> In the DB, each shape is stored as a new asset in the assets table, where 
>> they look something like this:
> 
> 
> Gökhan,
> 
> I see you repeat the question, but did you try Vanish's advice? (copied it 
> below)
> 
> Note about the "blocked" default avatar, I think it is not blocked by in 
> "pure", unmodified OpenSim server. There are some tweaks with modules like 
> Diva, which block the default outfit. A possible workaround is to create a 
> new shape, in which case everything should be modifiable. Other workaround do 
> exist, but it depends of your configuration and details of your project.
> 
> 
>> Without knowing what relates to all parameters here, a wild guess would be 
>> that either the type parameter or (more likely) the parameter 1 defines the 
>> gender.
>> 
>> LLWearable version 22
>> XYZ Shape
>> 
>>      permissions 0
>>      {
>>              base_mask       7fffffff
>>              owner_mask      7fffffff
>>              group_mask      00000000
>>              everyone_mask   00000000
>>              next_owner_mask 00082000
>>              creator_id      3a1b3c48-fc73-4e20-db52-1ca611b2f058
>>              owner_id        3a1b3c48-fc73-4e20-db52-1ca611b2f058
>>              last_owner_id   3a1b3c48-fc73-4e20-db52-1ca611b2f058
>>              group_id        00000000-0000-0000-0000-000000000000
>>      }
>>      sale_info       0
>>      {
>>              sale_type       not
>>              sale_price      10
>>      }
>> type 0
>> parameters 82
>> 1 0
>> 2 -.14
>> 4 .25
>> 5 -.1
>> 
>> (…)
>> 
>> 
>> 
> --
> http://www.speculoos.net/
> secondlife://speculoos.net:8002/
> Speculoos, the belgian cookie-flavored metaverse
> 
> Le 16 févr. 2012 à 08:36, Gökhan Gökçe a écrit :
> 
>> Hi,
>> 
>> If you create an avatar on opensim in grid mode, it creates a default one 
>> and you cannot edit your gender, and some body parts. (etc: boobs) This is a 
>> work my friend. I dont care about gender but my customer does. So i asked a 
>> basic question:
>> 
>> Any record in database to change gender? or 
>> Any permission in database to edit avatar on viewer?
>> 
>> Thanks.
>> 
>> 2012/2/16 Wade Schuette <[email protected]>
>> Who ever looks in the database, even if it is in there, because what would 
>> it mean anyway?
>> Virtual sexual identity can be put on or taken off just like age, racial 
>> identity,  and other clothes.
>> 
>> If you dress like a man, wear a male skin,  and act like a man you'll get 
>> treated like a man.
>> If you dress like a woman, wear a female skin, and act like a woman, you'll 
>> get treated like a woman.
>> If you dress like a robot or dragon and have an ambiguous name,  you'll be 
>> treated neutrally.
>> 
>> I'm not sure anyone cares what you "really" are in the database.
>> There are so called "male" and "female" core avatar mesh models, with 
>> somewhat different controls over appearance, but I don't think that 
>> information is visible if you aren't that obvious about your choice, and 
>> even if it were visible, people mis-represent themselves in virtual worlds 
>> and you can never be sure who someone else is.
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> On 2/15/12 10:49 PM, Gökhan Gökçe wrote:
>>> 
>>> The editor says, i cant modify my gender, or appearance. It is a block in 
>>> database i know. But how can i edit this?
>>> 
>>> 15 Şubat 2012 20:34 tarihinde Sarge Misfit <[email protected]> 
>>> yazdı:
>>> Wouldn't it be easiest to go inworld and Edit Appearance to change the 
>>> gender?
>>> 
>>> 
>>> 2012/2/15 Gökhan Gökçe <[email protected]>
>>> Yeah i mean gender. So what can i do for define a male avatar?
>>> 
>>> 15 Şubat 2012 18:40 tarihinde Garmin Kawaguichi 
>>> <[email protected]> yazdı:
>>> 
>>> 85% sure that the sex (gender) is not documented in an OpenSim table.
>>>  
>>> Sex is a subjective idea resulting from the name and the appearence.
>>>  
>>> GCI
>>> ----- Original Message -----
>>> From: Gökhan Gökçe
>>> To: [email protected]
>>> Sent: Wednesday, February 15, 2012 5:14 PM
>>> Subject: [Opensim-users] About Changing sex of Avatars
>>> 
>>> Hi all,
>>> 
>>> I am using opensim in grid mode and using mysql database. Can you tell me 
>>> how can i change my avatar's sex in database? 
>>> 
>>> Thanks 
>>> 
>>> -- 
>>> Gökhan Gökçe
>>> 
>>> Büyütech Yazılım ve Donanım 
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>>> 
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>>> 
>>> -- 
>>> Gökhan Gökçe
>>> 
>>> Büyütech Yazılım ve Donanım 
>>> Ar- ge Şefi / Bilgisayar Mühendisi 
>>> www.gokhangokce.info
>>> 0506 726 34 68
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>>> -- 
>>> Gökhan Gökçe
>>> 
>>> Büyütech Yazılım ve Donanım 
>>> Ar- ge Şefi / Bilgisayar Mühendisi 
>>> www.gokhangokce.info
>>> 0506 726 34 68
>>> 
>>> 
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>> 
>> 
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>> 
>> -- 
>> Gökhan Gökçe
>> 
>> Büyütech Yazılım ve Donanım 
>> Ar- ge Şefi / Bilgisayar Mühendisi 
>> www.gokhangokce.info
>> 0506 726 34 68
>> 
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> 
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> 
> 
> -- 
> Gökhan Gökçe
> 
> Büyütech Yazılım ve Donanım 
> Ar- ge Şefi / Bilgisayar Mühendisi 
> www.gokhangokce.info
> 0506 726 34 68
> 
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