Han,

I've done this in Second Life, but never tried this in OpenSim. I'm not sure it will work, but certainly would be one way to get started fast if it does.

To control an avatar "bot" in Second Life, I use an existing paid service, Smartbots.
http://www.smartbots2life.com/

That company is based in Russia and the documentation in English is a little bit sketchy, but it works fine and seems very reliable once you figure it out.

They have an entire activity and behavior scripting language for the avatars that I haven't really gotten into yet.

A community of people controlling bots can be accessed here:
http://www.chatbots.org/
It's remarkable what other people are already doing, and worth an hour to just browse!

For independent conversational ability, you can use an Artificial Intelligent conversation background program like ALICE . It's not super smart but it can carry on a sales talk or act like a hospital patient.

http://alice.pandorabots.com/

Keep us posted of your progress -- it sounds fascinating. If you care to share, where are you going with all this? What is the dream world you are planning to create?

Wade




On 3/1/12 1:23 AM, Han Xu wrote:
Hello All,

Based on Steven's suggestion yesterday, I've implemented object to object communication. That's COOL!

Next step, I want to implement
1) Avatar/Object to Avatar Communication
2) Control avatars like other objects via scripting, that is, I hope the avatars can perform actions in response to certain events automatically, without a client program (SL Viewer, Imprudence, etc.).

Is there any solution to my requirements above?

Thanks!

Cheers,
Han


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