Because some animations are built into the viewer and npcs dont use a viewer and perhaps for security reasons. Im not really completely sure to be honest.
On Sun, Mar 4, 2012 at 11:45 PM, satguru p srivastava <[email protected]>wrote: > Hi, > Yes, animations inside prim works. > Any reason why internal animations do not? > Thanks > Sat > > > On 3/4/2012 11:16 PM, Trinity wrote: > > the animation has to be in the prims contents thats calling the function > > On Sun, Mar 4, 2012 at 11:04 PM, satguru p srivastava > <[email protected]>wrote: > >> Hi, >> >> I can't get NPCs to play internal animations >> example : >> llStartAnimation("clap") or osNpcPlayAnimation(npckey,"clap") does not >> work >> >> Is this by design, bug , or am i doing something wrong? >> >> Thanks >> Sat >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> > > > > _______________________________________________ > Opensim-users mailing > [email protected]https://lists.berlios.de/mailman/listinfo/opensim-users > >
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