Because some animations are built into the viewer and npcs dont use a
viewer and perhaps for security reasons. Im not really completely sure to
be honest.

On Sun, Mar 4, 2012 at 11:45 PM, satguru p srivastava <[email protected]>wrote:

>  Hi,
> Yes, animations inside prim works.
> Any reason why internal animations do not?
> Thanks
> Sat
>
>
> On 3/4/2012 11:16 PM, Trinity wrote:
>
> the animation has to be in the prims contents thats calling the function
>
> On Sun, Mar 4, 2012 at 11:04 PM, satguru p srivastava 
> <[email protected]>wrote:
>
>> Hi,
>>
>> I can't get NPCs to play internal animations
>> example :
>>  llStartAnimation("clap") or osNpcPlayAnimation(npckey,"clap") does not
>> work
>>
>> Is this by design, bug , or am i doing something wrong?
>>
>> Thanks
>> Sat
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>
>
>
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