Obviously, everything runs on client side, that's the point of a client ;-)
I think what was meant is that internal animations are part of the client, not loaded from server. As your NPC is not controlled by a client, it doesn't have these animations at disposal, unless you put them in your script's prim. -- http://www.speculoos.net/ secondlife://speculoos.net:8002/ Speculoos, the belgian cookie-flavored metaverse Le 6 mars 2012 à 02:48, satguru p srivastava a écrit : > Garmin, > > Thanks for pointing out the BVH files. > 121 files!! > A bit of a pain uploading them :) > You also loose the per bone priorites which you get with internal/default > animations. > Also I am assuming that user loaded animations are not as efficient as > internal ones. Right? > > I am still curious why the internal animations do not play. > As far as I know all animations run on client side. > The triggers for animation can come from client side (example when a users > presses a key to make the avatar walk) > or from server side (example when if it is being called from script). > NPCs animations are triggered from scripts. > How is this different from Avatar animations being triggered from scripts ? > > Thanks > Sat > > > > On 3/5/2012 5:34 AM, Garmin Kawaguichi wrote: >> >> True, Trinity! User Playable Internal Animations are serverside; you cannot >> use them with NPCs but... >> >> ... the BVH files corresponding to the Internal Animation are at : >> http://static-secondlife-com.s3.amazonaws.com/downloads/avatar/bvh_files.zip >> as it is specified in the SL Wiki : >> http://wiki.secondlife.com/wiki/Internal_Animations >> >> GCI >> ----- Original Message ----- >> From: Trinity >> Sent: Monday, March 05, 2012 6:58 AM >> Subject: Re: [Opensim-users] NPC and internal Animations >> Because some animations are built into the viewer and npcs dont use a viewer >> and perhaps for security reasons. Im not really completely sure to be honest. >> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users
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