Hum. If I am in another grid, and try to add a landmark
- the landmark is created
- the landmark works when I use it from my grid
- it's name begins with "HG"…
Particularly last point confirms that not only there are HG landmarks, but also
that OpenSim handle them by design.
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Le 11 mars 2012 à 01:06, M.E. Verhagen a écrit :
> there aren't hypergrid landmarks yet
>
>
>
> 2012/3/10, Miller, Peter <[email protected]>:
>> That wasn't the question you asked ;)
>>
>>
>>
>> You could manually encode the extra info in the landmark name and retrieve
>> it using llGetInventoryName. Can't help beyond that.
>>
>>
>>
>> Best wishes
>>
>>
>>
>> Peter
>>
>>
>>
>> ________________________________
>> From: [email protected]
>> [[email protected]] on behalf of Gudule Lapointe
>> [[email protected]]
>> Sent: 10 March 2012 18:57
>> To: [email protected]
>> Subject: [Opensim-users] Fucntion to read a landmark
>>
>> Is there a way to read the coordinates of a landmark from within a script?
>>
>> I made several flavors of blame gates and I would like to be able to drop a
>> landmark in the prim instead of encoding the uri
>>
>>
>>
>>
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>> http://www.speculoos.net/
>> secondlife://speculoos.net:8002/<https://owa.liv.ac.uk/owa/UrlBlockedError.aspx>
>> Speculoos, the belgian cookie-flavored metaverse
>>
>>
>
>
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