Hello,

I am afraid I did not explain as much as I should have done (or as clearly). 
Please let me make one more attempt, and then we can let it lie :)

1. The children in the project are ten years old. The version of Imprudence we 
are using has all the menus (and currently the maps) stripped out.
2. The children are using Open Sim on a USB stick precisely so that they can 
use it from anywhere: from school (maybe), from home (definitely), and possibly 
from other places including friends and relatives.
3. Each world-on-a-stick is one-user only. They cannot ever directly visit any 
other child's world-on-a-stick.

The system we envisage is strictly radial. At the centre is one social world, 
running on the university server at Arcada. Each spoke is a single 
world-on-a-stick that should ideally operate in two modes: a) as a strictly 
one-user personal pocket world, and b) as a means of connecting to the social 
world.

The social world is a club-house, populated only by the class of children and 
their two teachers. Ideally children would be able to bring things from their 
pocket world into the social world and take things back to their social world. 
Thus children can make things and then share them. They can take snapshots of 
their own world and share them. But the cannot take anyone else back to their 
personal world.

The reasons why we want to make it like this are quite complicated, and 
off-topic for this list, but I can post a link to a short paper if anyone is 
interested. (Short version: Pokemon is a single player experience. Pokemon 
Arena allowed you to move your Pokemon into a shared world and compete against 
your friends.  Private learning linked to social games.)

I will try some experiments with Justin's ideas about landmarks. These raise 
the question of whether I actually need hypergridding at all. What I think I 
actually need is to be able to teleport between the two worlds. Can this be 
done without making the social world fully accessible?

Is there a better approach to achieve what we want?

Cheers
Owen
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Reply via email to