Does sound like a bug to me.  Worth raising as a Mantis I think if nobody else 
has more data.

On 21/03/12 16:59, Chris wrote:
Hello all,

I am having a strange issue with manipulating prim link sets with scripts 
utilizing functions such as llSetLinkColor,
llSetLinkAlpha, (and possibly their single prim llSetColor and llSetAlpha 
counterparts), texture change functions, etc.

Whenever the object changes in any way, such as object name change/desc change, 
new inventory introduced to object, or
even just simply opening the object's inventory and opening a notecard, script, 
texture, etc.; script based prim
manipulation functions seem to not update the object with whatever changes are 
called depending on the function from
then on after until the object is detached and reattached. After reattach the 
object will then be updated with the last
attempted scripted change and the scripts will function and update the object 
as normal until the object is affected
again by the aforementioned changes to it.

If the object is simply attached and not edited before attempting to run the 
script based changes it will update the
prims with the colors, textures, alpha values, etc as expected. Although I have 
occasionally found that I've had to
detach and reattach several times before it will start to work.

This only seems to affect objects attached to the avatar and not ones rezzed in 
world.

Is anyone else having this issue?

Thanks!



--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Reply via email to