OpenSim needs its own viewer, one that is not reliant on nor restricted in any way by SL/LL.
On Mon, Apr 16, 2012 at 6:33 PM, Justin Clark-Casey < [email protected]> wrote: > I think things depend on how the feature is integrated into the viewer and > how the Havok sublicense clause > > “Sublicensee must require the Third Party Viewer to connect only to > servers owned or operated by the Company [Linden Lab].” > > is interpreted. > > If LL allow a TPV to develop both an LL-only Havok version and an > OpenSim/other non-Havok version then I don't think it's too bad. This > requires that the new code be modular and not absolutely core to the viewer > experience in some way. At the moment I believe it only touches optional > pathfinding but this could change over time. > > If either of these conditions is false then I think TPV developers are > forced to make a choice - use Havok and develop for LL only or abandon LL > and develop only for OpenSimulator and similar platforms. > > And to be honest, I'm not sure how the Havok sublicense could be enforced. > Once a Havok binary is out in the wild it doesn't matter who you whack - > the code isn't going to disappear. Anybody could glue a viewer together > with the Havok binary and use it how they like, or publish a patchset which > moves any LL-only restrictions from an existing open-source viewer. > > Then again, Havok do have a free (Intel sponsored) physics download > (albeit win32 only) which can even be used in commercial games with a value > of 10 USD or less. I hear that this doesn't contain pathfinding > functionality (?) but this doesn't seem a million miles away from allowing > a similar package to be used in open-source software > > > On 15/04/12 14:27, InuYasha Meiji wrote: > >> I just noticed this article, and wanted to know what is really means to >> those of us who want to see opensim keep going >> and hope for newer updated and continued progress on new clients that >> support opensim. >> >> >> Cry Havok: New Linden Rules May Forbid 3rd Party Viewer >> Development for Use on Non-Lab Servers (i.e. OpenSim) >> >> http://nwn.blogs.com/nwn/2012/**04/cry-havok-new-linden-** >> guidelines-third-party-**developers.html#comments<http://nwn.blogs.com/nwn/2012/04/cry-havok-new-linden-guidelines-third-party-developers.html#comments> >> >> Is this a show stopper?? >> >> InuYasha >> >> >> > > -- > Justin Clark-Casey (justincc) > http://justincc.org/blog > http://twitter.com/justincc > > ______________________________**_________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/**mailman/listinfo/opensim-users<https://lists.berlios.de/mailman/listinfo/opensim-users> >
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