Now I think about it, this may have been fixed today by git master c6f30e0 from 
a regression last Saturday.

On 23/04/12 09:20, Chris wrote:

Thank you Justin!

I'm not sure if this is related to the recent regression or not but; I am 
running into a bit of an oddity when setting
phantom on an object with multiple links and then later removing phantom. When 
phantom is removed, it only seems to
affect the root prim and the rest of the object remains phantom. When this 
happens, the root prim seems to have a weird
physics bounding box as well in which it will prevent an avatar from walking in 
certain spots (this is much more
noticeable on a larger build such as a house). When the object is unlinked and 
relinked, then all is OK.

There's no more exceptions now though =)


On 4/22/2012 2:09 PM, Justin Clark-Casey wrote:
This was a recent regression. Should be fixed by git master 8205fe7. I have 
extended regression tests to probe this
code path.



--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
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