Hmm... Still doing it for me (tested with 7aa25c6 (r18809)). Posted mantis http://opensimulator.org/mantis/view.php?id=5989 with an IAR of a test object that I know for sure triggers this (at least on my install =) ).

Thank you Justin!


On 4/24/2012 7:04 PM, Justin Clark-Casey wrote:
Now I think about it, this may have been fixed today by git master c6f30e0 from a regression last Saturday.

On 23/04/12 09:20, Chris wrote:

Thank you Justin!

I'm not sure if this is related to the recent regression or not but; I am running into a bit of an oddity when setting phantom on an object with multiple links and then later removing phantom. When phantom is removed, it only seems to affect the root prim and the rest of the object remains phantom. When this happens, the root prim seems to have a weird physics bounding box as well in which it will prevent an avatar from walking in certain spots (this is much more noticeable on a larger build such as a house). When the object is unlinked and relinked, then all is OK.

There's no more exceptions now though =)


On 4/22/2012 2:09 PM, Justin Clark-Casey wrote:
This was a recent regression. Should be fixed by git master 8205fe7. I have extended regression tests to probe this
code path.





--
OpenSim: 9 Region Standalone on 0.7.4 Dev
Physics: Open Dynamics Engine
OS: Windows 7 (x64)
CPU: AMD Phenom II X4 840 3.2 GHz
Memory: 11 GB DDR3
Database: MySQL 5.1.11

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