I'm very surprised at the big difference between actual heap allocation (883 mb) and actual process allocation (6193mb). You might want to monitor memory usage over time - it might be that some kind of peak in heap has put the process memory up to a permanently higher level.

Unfortunately, memory usage on OpenSimulator will go up and down quite a bit as many objects are allocated before the GC kicks in.

That said, 64 regions on a single simulator is definitely a stretch, I think. You might want to check what the difference is between your empty sims and the one with data.

I believe there is scope for better memory efficiency in OpenSimulator but it might be difficult to make really huge savings. Unlike a web-server, OpenSimulator (and many other VE systems) has to keep data permanently in memory for speed of response.

On 22/05/12 15:57, InuYasha Meiji wrote:
I was working on building content for my grid when I got a warning from windows 
during using an external application. I
typed "Show stats" in the console to find this.

CONNECTION STATISTICS
Abnormal client thread terminations: 0

FRAME STATISTICS
Dilatn SimFPS PhyFPS AgntUp RootAg ChldAg Prims AtvPrm AtvScr ScrLPS
1.00 50 51.7 0.0 0 0 60 0 4 0

PktsIn PktOut PendDl PendUl UnackB TotlFt NetFt PhysFt OthrFt AgntFt ImgsFt
0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0

MEMORY STATISTICS
Allocated to OpenSim objects: 883 MB
Process memory : 6193 MB

Region (root) #

Now I have a lot more I want to add to my grid. I currently run all that you 
see in my tag lines.

Opensim User: Standalone Grid on Version 0.7.3.1 with 56 Regions
on Windows 7, 64-bit. Phenom 9500 2.2 ghz Quad Core, Terabyte Hard
Drive, 8gig DDR2 RAM. Used XAMPP to load PHP Version 5.3.0, Apache
and MySQL 5.1.41-community edition. Groups, Profiles, Voice and
Offline Mesages all working. (Not yet Public, 6 users allowed Now).

I only have one sim with much on it, I was planning on making the other sims 
well forested and a couple more villages
and then Shuri Castle from Okinawa in the middle. The reason for 56 regions was 
to make a nice 1.5 mile landscape all
the way around the castle and surrounding villages.

Am I expecting to much of my system and Opensim to be able to do this on one 
computer. I plan to eventually upgrade to a
32 gig DDR3, am3+ bulldozer motherboard. Looking at what little it took to fill 
over 6 gig of ram, I am worried after I
save up a while and get the upgrade that it won't be enough to do all the 
things I dream of.

Am I over reaching? I thought opensim even in 64bit used some disk cashing, and 
wouldn't use all the available ram? I
still want to be able to do other things with my machine while running my grid. 
Seems I can't always do that without a
shutdown a program warning from windows 7.

Info is welcome.

InuYasha





--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
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