I have recently compiled commit 374ebab (r/20015) and am noticing that scripts in attachments are not responding. The scripts are loading as per server output but they seem 'frozen' and unresponsive in world in every way.

Tried a few things to resolve (in no particular order) :

1. Detach and reattach affected objects
2. Delete ScriptEngines directory in bin
3. Clear SL cache (deleted cache directory completely)
4. Delete assetcache directory in bin
5. Reset scripts in affected objects
6. Relog several times

The only thing that I can tell that fixes it is to completely recompile all the scripts in the attachments.

This only seems to affect attachments and scripts that were made before the commit that introduced this issue. Newly made attachments and scripts after that commit don't exhibit this behavior. Scripted objects rezzed on the ground seem to function as well.

I am not sure which commit this started happening in but I was able to revert back to commit 337ea01 (r/19717) and everything is working fine scripted attachment-wise. So somewhere between 19718 and master is when it starts to happen I assume.

Is anyone else having this issue?

Thanks! =)


--
OpenSim: 10 Region Standalone on 0.7.4 Dev
Physics: Open Dynamics Engine
OS: Windows 7 (x64)
CPU: AMD Phenom II X4 840 3.2 GHz
Memory: 11 GB DDR3 Database: MySQL 5.1.63 (x64)

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