Hi Justin,

Apologies for not updating the thread. The issue did indeed disappear for reasons unknown to me. The last thing I can remember trying before everything started working suddenly is editing one attachment and set scripts to running in selection; and then all my attachments started to work from there on. I have been unable to reproduce the issue since they started working. Will file a new mantis on it if I'm able to reproduce the issue again.

Thank you! =)

On 8/14/2012 5:57 PM, Justin Clark-Casey wrote:
Hi Chris. From your note on Mantis 5840 [1], it looks like this issue suddenly went away for you, albeit without identifying why?

If not (or if anybody else is having a similar issue) we need to open a new mantis for investigation as Mantis 5840 is really for something different.

[1] http://opensimulator.org/mantis/view.php?id=5840

On 05/08/12 13:03, Chris wrote:
I have recently compiled commit 374ebab (r/20015) and am noticing that scripts in attachments are not responding. The scripts are loading as per server output but they seem 'frozen' and unresponsive in world in every way.

Tried a few things to resolve (in no particular order) :

1. Detach and reattach affected objects
2. Delete ScriptEngines directory in bin
3. Clear SL cache (deleted cache directory completely)
4. Delete assetcache directory in bin
5. Reset scripts in affected objects
6. Relog several times

The only thing that I can tell that fixes it is to completely recompile all the scripts in the attachments.

This only seems to affect attachments and scripts that were made before the commit that introduced this issue. Newly made attachments and scripts after that commit don't exhibit this behavior. Scripted objects rezzed on the ground seem
to function as well.

I am not sure which commit this started happening in but I was able to revert back to commit 337ea01 (r/19717) and everything is working fine scripted attachment-wise. So somewhere between 19718 and master is when it starts to happen I
assume.

Is anyone else having this issue?

Thanks! =)






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