OpenSim-User List Serve Colleagues, I currently use the Zen and Phoenix viewers (3) and noticed how the "avatar draw weight" feature in these viewers reveals a dramatic increase in my draw weight whenever I add any attachments to my avatar (read: prim hair, face light, sculpt shoes or clothes, etc.). More specifically, without any attachments, my avatar has a draw weight of 1,000 but with the above listed attachments has a draw weight of 25,950. Further, when I was at an [OpenSim] in-world meeting last week, I observed how many of the approximately 18 avatars in attendance had even higher draw weights.
What is the significance of the avatar draw weight when it comes to region performance and lag? More specifically, if a region can support 18 avatars with fairly high draw weights, could the region support double the number of avatars if everyone used an avatar than only had a draw weight of 1,000? Thank you in advance. -- Kay McLennan
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