On 11/15/2012 6:50 AM, Snowcrash Short wrote:
Before this gets out of hand, let me clarify, this is not a backup tool, at least no per se, one of the features is the ability to backup content from an existing account (a backup which is governed by a policy).

If, by getting out of hand, you mean before this gets into details that complicate what is an otherwise (relatively) simple premise that allows users to manage content, I'm afraid that you'll find it's already complicated. I think you're being very brave here, and risking some very real, possibly very nasty consequences. It is my intention only to offer a note of caution. :)

The primary goal of the project is to move the inventory and the assets to their rightful users and to empower the users to use the assets as they want - within legal limits.

In an ideal world - except for special cases, the inventory and the assets backing the inventory is controlled by the user, and that is the goal of the project, to bring the inventory under the control of the user.

In an ideal world, those same users would know and respect the rights that content creators retain over those inventory items. You may not like it, I may not like it, and some ideologies might discount those rights, but they exists anyway. The majority of users I interact with seem to have the mistaken belief that full permissions items are the same as having been placed in the public domain, and that they can take them anywhere and do anything with them when this simply isn't true. And when some content creator or grid operator needs to knock on someone's door to discuss ideological differences, yours will be at the top of their list.

To this purpose it currently has two input streams supporting it (one more is planned), the first is client side access to .iar files, the second is download from the users existing inventory, to the extent allowed by law and agreements made between the user and grid operators.

I have to freely admit that I'm basing my statements on a preconceived idea of what this software is and does. I suppose that won't be completely clear until an actual binary is available which clearly exhibits it's abilities and functions.

Knowing that only a few of the grid operators using Open Sim has policies in place, this email serves as an invitation to make these policies public, and to implement - to the extent possible - these policies in MyInventory.

I think it's admiral of you to try to notify grid operators of this, but that you'll find that a message on this list isn't sufficient to reach all grid operators, or even that all grid operators will become aware of your project before some user uses it in a manner that someone does not care for. I retain the opinion (an opinion with no legal expertise) that the safest option for you is to default to a policy that matches that set by LL for SL unless otherwise indicated by those who own a grid.

The question of attribution is only relevant when the assets are being distributed, MyInventory has currently no functionality for distribution. The as yet unfinished and only hinted at third input stream deals with distribution. The current implementation does not distribute any data, it only grants a user simpler way access to the assets the user has rightfully access to.

I suppose it depends on whether the software allows inventory from one grid to be moved to another grid (I find I'm unclear on this) and just how you define distribution (a point where a lawyer would be pretty handy).

Again... I'd love an easier, dependable method to manage my various virtual world inventories. I look forward to seeing the actual implementation of this in action. And you should, of course, feel free to tell me to take a hike and take my two cents and the horse I rode in on with me. :)

Marcus



Best regards
Snowcrash


On Thu, Nov 15, 2012 at 1:19 PM, Marcus Llewellyn <[email protected] <mailto:[email protected]>> wrote:

    Melanie speaks sense. Consult a lawyer before someone else's
    lawyer contacts you. If you're willing to brave the legal worries
    this could cause you, the only sound policy to default to is one
    that respects how the content is licensed. This includes OSGrid,
    which respects user's copyrights.

    Right now, there is no export permission. There easily could be,
    but it would require support from both the server and viewer side.
    Support for it would need to be virtually (heh) universal, or have
    a default that was agreed upon. A mantis for this feature request
    on the server side of things exists [1]. Supporting this on the
    viewer side would take a great deal more effort. You'd at least
    want those viewers with specific support for OpenSimulator on
    board (Kokua, Zen, Firestorm, Teapot, Singularity, Cool VL, and
    Radegast all come to mind). There will of course be legacy viewers
    (like Imprudence and Phoenix) hanging around that may not ever get
    patched for it, necessitating the need for the legally safest
    export flag default.

    Things can get even messier. Even with an export flag, will this
    software preserve the creator name when the content is exported to
    another grid? More than a few licenses require attribution to be
    preserved. Will it allow upload to a grid or standalone where
    permissions have been disabled? I'm sure many content creators
    would be unhappy to hear they could be. With more caffeine in me,
    I might think of a few more important questions, and I have no
    doubt that others who follow this list will be able to supply them.

    I don't want to give the impression here than I'm against the idea
    that a user should be able to backup their inventory. I would
    opine that most users would love this ability, and that many would
    respect creator's rights. But many of those same users want their
    copyrights and licenses respected as the law requires, and steps
    taken by software like this to ensure this was so.

    Marcus

    [1] http://opensimulator.org/mantis/view.php?id=5892


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