I just wanted to add my two cents to yours to say I agree. It is why
once I get enough built onto my grid that I accept others as users and
want to know those I add. I will not allow strangers to add themselves.
I may add a guest account for those to try with limited power. I am not
connecting to Hypergrid, Only a few will be allowed build privileges.
My grid is for role players, and students of Asian Ryukyu History. Can
be considered educational, and I hope to hold Events of the time period
and more. I have bought a few skin creator kits PSDs on Market place in
SL, but I asked permission of the creators, telling them exactly what I
am doing. They gave me expressed permission to use the skins I create
with their kit as long as I never give the kit. There are some very
friendly people who create in Secondlife as long as you show some
respect for their talent.
I don't want anything to ruin the trust they gave me to use some objects
they made on my grid by having software like this it will be harder to
convice the use of many other objects and items they would otherwise
trust me to use.
InuYasha.
On 11/15/2012 10:23 AM, Mike Chase wrote:
Actually, as the creator of an item I own it. Not the “user”. That’s
clear because I get to set the permissions under which the next
“owner” or licensee can use it. When someone acquires an digital asset
I created they get a license to use it. The value of the creation
itself usually far exceeds what someone pays for it. I only create in
grids I trust because the grid operator must defend my rights via a
DMCA process. So no a “user” doesn’t have rights to copy items in
inventory they “own”. Because ownership of digital assets doesn’t
transfer. Only a license to use them for a purpose.
So in short I think some of your thinking about users “rights” is
somewhat flawed. That doesn’t meant there aren’t protocols to do what
you want to do. But yeah, I think providing such a tool is asking to
get sued. And it probably damages the reputation of OpenSim as serious
software for serving digital assets. That’s a shame because there are
a number of closed grids trying to actually correct that assumption by
providing a more secure environment for content creators to operate in.
Just my 2 cents. Do what you will with it
Mike
*From:*[email protected]
[mailto:[email protected]] *On Behalf Of
*Snowcrash Short
*Sent:* Thursday, November 15, 2012 7:51 AM
*To:* [email protected]
*Subject:* Re: [Opensim-users] Announcement of inventory tool
(MyInventory), mostly of interest to grid operators/grid nauts
Hi
Before this gets out of hand, let me clarify, this is not a backup
tool, at least no per se, one of the features is the ability to backup
content from an existing account (a backup which is governed by a policy).
The primary goal of the project is to move the inventory and the
assets to their rightful users and to empower the users to use the
assets as they want - within legal limits.
In an ideal world - except for special cases, the inventory and the
assets backing the inventory is controlled by the user, and that is
the goal of the project, to bring the inventory under the control of
the user.
To this purpose it currently has two input streams supporting it (one
more is planned), the first is client side access to .iar files, the
second is download from the users existing inventory, to the extent
allowed by law and agreements made between the user and grid operators.
Knowing that only a few of the grid operators using Open Sim has
policies in place, this email serves as an invitation to make these
policies public, and to implement - to the extent possible - these
policies in MyInventory.
The question of attribution is only relevant when the assets are being
distributed, MyInventory has currently no functionality for
distribution. The as yet unfinished and only hinted at third input
stream deals with distribution. The current implementation does not
distribute any data, it only grants a user simpler way access to the
assets the user has rightfully access to.
Best regards
Snowcrash
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