NPCs vanish when the *simulator* is turned off. So all depends if it's the simulator or the viewer you mentionned.

A note about *temporary*: this word is already used for prims where it indicates that the lifetime of the prim is limited to about 1 minute; without imposing anything, it would be preferable to speak of persistence / non-persistence of NPCs based on an event (here stopping the simulator).

GCI

Le 19/11/2012 21:20, Dr Ramesh Ramloll a écrit :
Hello,
I just came across an unexpected behavior. Whenever I would create NPCs and then log out, then back in, the NPCs would have been cleared as expected. However, the last couple of times, when I logged back in, the NPCs were still there. Am I too tired or something... trying to understand how.
Ramesh

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