I am always getting told by users in secondlife that the one thing they hate on other grids is the graphics and or textures.

The reason for this and this would likely be the reason you see the starts as a shape is the way each graphics card displays graphics to you. No to graphics cards actually display graphics pixels the same way. In fact if you go into mouselook while set in Midday for your sun setting and then look up at the sun youll see two rectangles. Ive tried this on graphics cards from nvidea geforce, ATI radeon (my current graphics card on my desktop) and Intel graphics (same as my laptop's graphics card) and i get that. So its not really a bug or anything its just the way its displayed via your graphics card. Always be sure your graphics card drivers are up to date but not really much you can do about that unless you feel like messing around with the images in the scene code itself.

Emperor

Message: 1
Date: Fri, 11 Jan 2013 15:00:34 +0000
From: Ai Austin <[email protected]>
To: [email protected]
Subject: [Opensim-users] Stars in night sky in OpenSim are shapes
        rather  than dots?
Message-ID: <[email protected]>
Content-Type: text/plain; charset="us-ascii"; format=flowed

I wonder if anyone knows the reason that stars in the night sky in
OpenSim might look more like a shape than a dot?

I think this has been the way the stars jave looked for some years in
OpenSim (but not SL), in multiple different viers, so I am not
thinking its a cache issue.

Anyone else spotted this or know the cause?

Sample in this temporary image ...

http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg



------------------------------

Message: 2
Date: Fri, 11 Jan 2013 15:36:52 +0000
From: Tom <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Stars in night sky in OpenSim are shapes
        rather  than dots?
Message-ID: <[email protected]>
Content-Type: text/plain; charset="us-ascii"

You are right. I do not think that this is a problem though. I checked some photos of stars http://www.jb.man.ac.uk/astronomy/nightsky/nskynov12.html (Jodrell Bank) and shapes seem more realistic. Of course even more realistic, in an urban environment, is to not see the stars due to street lights etc. The budget conscious council has plans to remedy this though!

On 11 Jan 2013, at 15:00, Ai Austin wrote:

I wonder if anyone knows the reason that stars in the night sky in OpenSim might look more like a shape than a dot?

I think this has been the way the stars jave looked for some years in OpenSim (but not SL), in multiple different viers, so I am not thinking its a cache issue.

Anyone else spotted this or know the cause?

Sample in this temporary image ...

http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg

_______________________________________________
Opensim-users mailing list
[email protected]
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Tom Willans  BSc(Hons)  MBCS  CITP
PhD Student
Serious Games Institute, Coventry University
United Kingdom

Senior Research Representative: Faculty of Engineering and Computing
Managing Director Bessacarr Publications Ltd
+44 (0)121 288 0281
email: [email protected]
skype: tom.willans
Second Life and OSGrid: Tom Tiros

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Message: 3
Date: Fri, 11 Jan 2013 18:18:36 +0100
From: "What Virtual World - Guy Quicksand" <[email protected]>
To: <[email protected]>
Subject: Re: [Opensim-users] Stars in night sky in OpenSim are shapes
        ratherthan dots?
Message-ID: <F9F80A5C36ED40EF8DC13A009AFEDE06@MARGRIET>
Content-Type: text/plain; format=flowed; charset="iso-8859-1";
        reply-type=response

Hello Ai,

I have only seen this when using ATI ( radeon ) video cards.
Are you using such?.. if so that is probably the reason the night sky looks
wierd.

Best regards,

Guy

----- Original Message -----
From: "Ai Austin" <[email protected]>
To: <[email protected]>
Sent: Friday, January 11, 2013 4:00 PM
Subject: [Opensim-users] Stars in night sky in OpenSim are shapes ratherthan
dots?


I wonder if anyone knows the reason that stars in the night sky in OpenSim
might look more like a shape than a dot?

I think this has been the way the stars jave looked for some years in
OpenSim (but not SL), in multiple different viers, so I am not thinking
its a cache issue.

Anyone else spotted this or know the cause?

Sample in this temporary image ...

http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg

_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users




------------------------------

Message: 4
Date: Fri, 11 Jan 2013 12:39:51 -0500
From: Nebadon Izumi <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Stars in night sky in OpenSim are shapes
        rather than dots?
Message-ID:
        <CAF5=rqVzJPF8ZecsLny=PkawZgsvqgNyv=B07zx4W=qwrb7...@mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"

I spoke to Linden Labs about this a long time ago, I believe this is a
driver issue, do you get same results in Second Life, at the time I noticed
this i was having same problem in SL and OpenSim, and one of the Lindens
seemed somewhat unaware of the issue, and after asking others about it i
recall the answer being its a driver problem with video cards. If you could
test in Second Life that would be great.

On Fri, Jan 11, 2013 at 10:36 AM, Tom <[email protected]> wrote:

You are right. I do not think that this is a problem though. I checked
some photos of stars
http://www.jb.man.ac.uk/astronomy/nightsky/nskynov12.html (Jodrell Bank)
and shapes seem more realistic.  Of course even more realistic, in an urban
environment, is to not see the stars due to street lights etc. The budget
conscious council has plans to remedy this though!

On 11 Jan 2013, at 15:00, Ai Austin wrote:

I wonder if anyone knows the reason that stars in the night sky in OpenSim
might look more like a shape than a dot?

I think this has been the way the stars jave looked for some years in
OpenSim (but not SL), in multiple different viers, so I am not thinking its
a cache issue.

Anyone else spotted this or know the cause?

Sample in this temporary image ...

http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg

_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users


Tom Willans  BSc(Hons)  MBCS  CITP
PhD Student
Serious Games Institute, Coventry University
United Kingdom

Senior Research Representative: Faculty of Engineering and Computing
Managing Director Bessacarr Publications Ltd
+44 (0)121 288 0281
email: [email protected]
skype: tom.willans
Second Life and OSGrid: Tom Tiros


_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users




--
Michael Emory Cerquoni
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Message: 5
Date: Fri, 11 Jan 2013 19:19:01 +0000
From: Tom <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Stars in night sky in OpenSim are shapes
        rather  than dots?
Message-ID: <[email protected]>
Content-Type: text/plain; charset="iso-8859-1"

I fiddled with the environment editor under Sun and Moon Settings StrBrite. If I increase the star brightness in both SL and OS there comes a point where they look like shapes as per Ai's photo. OS looks a bit more shapely but it is difficult matching skies. I am using an NVIDIA GeForce GT 650M and Firestorm 4.3.1.31155 15-inch, Mid 2012 MBP. At 2.00 (nice dots) becoming more shapely with increasing brightness.

On 11 Jan 2013, at 17:39, Nebadon Izumi wrote:

I spoke to Linden Labs about this a long time ago, I believe this is a driver issue, do you get same results in Second Life, at the time I noticed this i was having same problem in SL and OpenSim, and one of the Lindens seemed somewhat unaware of the issue, and after asking others about it i recall the answer being its a driver problem with video cards. If you could test in Second Life that would be great.

On Fri, Jan 11, 2013 at 10:36 AM, Tom <[email protected]> wrote:
You are right. I do not think that this is a problem though. I checked some photos of stars http://www.jb.man.ac.uk/astronomy/nightsky/nskynov12.html (Jodrell Bank) and shapes seem more realistic. Of course even more realistic, in an urban environment, is to not see the stars due to street lights etc. The budget conscious council has plans to remedy this though!

On 11 Jan 2013, at 15:00, Ai Austin wrote:

I wonder if anyone knows the reason that stars in the night sky in OpenSim might look more like a shape than a dot?

I think this has been the way the stars jave looked for some years in OpenSim (but not SL), in multiple different viers, so I am not thinking its a cache issue.

Anyone else spotted this or know the cause?

Sample in this temporary image ...

http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg

_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Tom Willans  BSc(Hons)  MBCS  CITP
PhD Student
Serious Games Institute, Coventry University
United Kingdom

Senior Research Representative: Faculty of Engineering and Computing
Managing Director Bessacarr Publications Ltd
+44 (0)121 288 0281
email: [email protected]
skype: tom.willans
Second Life and OSGrid: Tom Tiros


_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users



--
Michael Emory Cerquoni _______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Tom Willans  BSc(Hons)  MBCS  CITP
PhD Student
Serious Games Institute, Coventry University
United Kingdom

Senior Research Representative: Faculty of Engineering and Computing
Managing Director Bessacarr Publications Ltd
+44 (0)121 288 0281
email: [email protected]
skype: tom.willans
Second Life and OSGrid: Tom Tiros

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