Message: 1
Date: Fri, 11 Jan 2013 15:00:34 +0000
From: Ai Austin <[email protected]>
To: [email protected]
Subject: [Opensim-users] Stars in night sky in OpenSim are shapes
rather than dots?
Message-ID: <[email protected]>
Content-Type: text/plain; charset="us-ascii"; format=flowed
I wonder if anyone knows the reason that stars in the night sky in
OpenSim might look more like a shape than a dot?
I think this has been the way the stars jave looked for some years in
OpenSim (but not SL), in multiple different viers, so I am not
thinking its a cache issue.
Anyone else spotted this or know the cause?
Sample in this temporary image ...
http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg
------------------------------
Message: 2
Date: Fri, 11 Jan 2013 15:36:52 +0000
From: Tom <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Stars in night sky in OpenSim are shapes
rather than dots?
Message-ID: <[email protected]>
Content-Type: text/plain; charset="us-ascii"
You are right. I do not think that this is a problem though. I
checked some photos of stars
http://www.jb.man.ac.uk/astronomy/nightsky/nskynov12.html (Jodrell
Bank) and shapes seem more realistic. Of course even more
realistic, in an urban environment, is to not see the stars due to
street lights etc. The budget conscious council has plans to remedy
this though!
On 11 Jan 2013, at 15:00, Ai Austin wrote:
I wonder if anyone knows the reason that stars in the night sky in
OpenSim might look more like a shape than a dot?
I think this has been the way the stars jave looked for some years
in OpenSim (but not SL), in multiple different viers, so I am not
thinking its a cache issue.
Anyone else spotted this or know the cause?
Sample in this temporary image ...
http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users
Tom Willans BSc(Hons) MBCS CITP
PhD Student
Serious Games Institute, Coventry University
United Kingdom
Senior Research Representative: Faculty of Engineering and Computing
Managing Director Bessacarr Publications Ltd
+44 (0)121 288 0281
email: [email protected]
skype: tom.willans
Second Life and OSGrid: Tom Tiros
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Message: 3
Date: Fri, 11 Jan 2013 18:18:36 +0100
From: "What Virtual World - Guy Quicksand" <[email protected]>
To: <[email protected]>
Subject: Re: [Opensim-users] Stars in night sky in OpenSim are shapes
ratherthan dots?
Message-ID: <F9F80A5C36ED40EF8DC13A009AFEDE06@MARGRIET>
Content-Type: text/plain; format=flowed; charset="iso-8859-1";
reply-type=response
Hello Ai,
I have only seen this when using ATI ( radeon ) video cards.
Are you using such?.. if so that is probably the reason the night sky looks
wierd.
Best regards,
Guy
----- Original Message -----
From: "Ai Austin" <[email protected]>
To: <[email protected]>
Sent: Friday, January 11, 2013 4:00 PM
Subject: [Opensim-users] Stars in night sky in OpenSim are shapes ratherthan
dots?
I wonder if anyone knows the reason that stars in the night sky in OpenSim
might look more like a shape than a dot?
I think this has been the way the stars jave looked for some years in
OpenSim (but not SL), in multiple different viers, so I am not thinking
its a cache issue.
Anyone else spotted this or know the cause?
Sample in this temporary image ...
http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users
------------------------------
Message: 4
Date: Fri, 11 Jan 2013 12:39:51 -0500
From: Nebadon Izumi <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Stars in night sky in OpenSim are shapes
rather than dots?
Message-ID:
<CAF5=rqVzJPF8ZecsLny=PkawZgsvqgNyv=B07zx4W=qwrb7...@mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"
I spoke to Linden Labs about this a long time ago, I believe this is a
driver issue, do you get same results in Second Life, at the time I noticed
this i was having same problem in SL and OpenSim, and one of the Lindens
seemed somewhat unaware of the issue, and after asking others about it i
recall the answer being its a driver problem with video cards. If you could
test in Second Life that would be great.
On Fri, Jan 11, 2013 at 10:36 AM, Tom <[email protected]> wrote:
You are right. I do not think that this is a problem though. I checked
some photos of stars
http://www.jb.man.ac.uk/astronomy/nightsky/nskynov12.html (Jodrell Bank)
and shapes seem more realistic. Of course even more realistic, in an urban
environment, is to not see the stars due to street lights etc. The budget
conscious council has plans to remedy this though!
On 11 Jan 2013, at 15:00, Ai Austin wrote:
I wonder if anyone knows the reason that stars in the night sky in OpenSim
might look more like a shape than a dot?
I think this has been the way the stars jave looked for some years in
OpenSim (but not SL), in multiple different viers, so I am not thinking its
a cache issue.
Anyone else spotted this or know the cause?
Sample in this temporary image ...
http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users
Tom Willans BSc(Hons) MBCS CITP
PhD Student
Serious Games Institute, Coventry University
United Kingdom
Senior Research Representative: Faculty of Engineering and Computing
Managing Director Bessacarr Publications Ltd
+44 (0)121 288 0281
email: [email protected]
skype: tom.willans
Second Life and OSGrid: Tom Tiros
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users
--
Michael Emory Cerquoni
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Message: 5
Date: Fri, 11 Jan 2013 19:19:01 +0000
From: Tom <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Stars in night sky in OpenSim are shapes
rather than dots?
Message-ID: <[email protected]>
Content-Type: text/plain; charset="iso-8859-1"
I fiddled with the environment editor under Sun and Moon Settings
StrBrite. If I increase the star brightness in both SL and OS there
comes a point where they look like shapes as per Ai's photo. OS
looks a bit more shapely but it is difficult matching skies. I am
using an NVIDIA GeForce GT 650M and Firestorm 4.3.1.31155 15-inch,
Mid 2012 MBP. At 2.00 (nice dots) becoming more shapely with
increasing brightness.
On 11 Jan 2013, at 17:39, Nebadon Izumi wrote:
I spoke to Linden Labs about this a long time ago, I believe this
is a driver issue, do you get same results in Second Life, at the
time I noticed this i was having same problem in SL and OpenSim,
and one of the Lindens seemed somewhat unaware of the issue, and
after asking others about it i recall the answer being its a driver
problem with video cards. If you could test in Second Life that
would be great.
On Fri, Jan 11, 2013 at 10:36 AM, Tom <[email protected]> wrote:
You are right. I do not think that this is a problem though. I
checked some photos of stars
http://www.jb.man.ac.uk/astronomy/nightsky/nskynov12.html (Jodrell
Bank) and shapes seem more realistic. Of course even more
realistic, in an urban environment, is to not see the stars due to
street lights etc. The budget conscious council has plans to remedy
this though!
On 11 Jan 2013, at 15:00, Ai Austin wrote:
I wonder if anyone knows the reason that stars in the night sky in
OpenSim might look more like a shape than a dot?
I think this has been the way the stars jave looked for some years
in OpenSim (but not SL), in multiple different viers, so I am not
thinking its a cache issue.
Anyone else spotted this or know the cause?
Sample in this temporary image ...
http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users
Tom Willans BSc(Hons) MBCS CITP
PhD Student
Serious Games Institute, Coventry University
United Kingdom
Senior Research Representative: Faculty of Engineering and Computing
Managing Director Bessacarr Publications Ltd
+44 (0)121 288 0281
email: [email protected]
skype: tom.willans
Second Life and OSGrid: Tom Tiros
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users
--
Michael Emory Cerquoni _______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users
Tom Willans BSc(Hons) MBCS CITP
PhD Student
Serious Games Institute, Coventry University
United Kingdom
Senior Research Representative: Faculty of Engineering and Computing
Managing Director Bessacarr Publications Ltd
+44 (0)121 288 0281
email: [email protected]
skype: tom.willans
Second Life and OSGrid: Tom Tiros
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End of Opensim-users Digest, Vol 65, Issue 17
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