InuYasha

I was using the old fltsam groups module but I am glad to know I am not the only one. In fact i think the version you cited is based off of that to as is the mementic version. I am not to sure if there is really a currently maintained version of groups compatible with opensim though I heard some where that the module from osgrid is up to date but don't quote me on that as I don't remember who told me that.

As for search I pulled the code from the forge and built it with the rest of my opensim code. I of course have a few tweaks to make my search instance run better but search does appear to be working correctly.

Emperor

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Today's Topics:

   1. Re: Sending attachments in group notices using flotsam xmlrpc
      groups (InuYasha Meiji)
   2. Re: Remote Admin default_appearance.xml (Eugenio
      Passacantilli) (InuYasha Meiji)
   3. Re: Mac OpenSim (Paul Fishwick)


----------------------------------------------------------------------

Message: 1
Date: Fri, 25 Jan 2013 06:18:55 -0500
From: InuYasha Meiji <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Sending attachments in group notices
        using flotsam xmlrpc groups
Message-ID: <[email protected]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

Just to add myself to the voices on this Notice attachments issue, I
don't have working attachments either..
Yuukyuu / InuYasha


On 1/25/2013 5:11 AM, Emperor Starfinder wrote:
Okay as I said before I had gotten my profiles, groups, offline
messaging, and search working (I still have a few tweaks to do with
search), however when you send a group notice I noticed that even if I
place an attachment such as an object, notecard, or landmark it does
not send the attachment with the notice.  I am wondering if anyone
else has noticed this and found a fix for it.  If so what is the fix?

Thanks

Emperor Starfinder
Core Developer
Second Galaxy Development Team
http://www.secondgalaxy.com
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--
________________________________________________________________________
Opensim User: In Gridmode on Version 0.7.4. Nine Instances with 56 Regions. on Windows 7, 64-bit. Phenom 9500 2.2 GHz Quad Core, Terabyte Hard Drive, 8gig DDR2 RAM. Used XAMPP to load PHP Version 5.3.0, Apache
and MySQL 5.1.41-community edition.  Groups, Profiles, Vivox Voice and
Offline Messages all working. (Not yet Public, 6 users allowed Now).
________________________________________________________________________



------------------------------

Message: 2
Date: Fri, 25 Jan 2013 06:31:02 -0500
From: InuYasha Meiji <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Remote Admin default_appearance.xml
        (Eugenio Passacantilli)
Message-ID: <[email protected]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

Whoops, I should add this detail to my two cents worth.  I also have no
attachments in Group notice.  My groups are over two years old.  I used
the version by Jor3l. Locatd on this page,
https://github.com/jor3l/OSModules/tree/master/osgroups/require
It seems to work on all the other functions.

I have vivox voice, Profiles seem dependable,   The only thing I dont
have is search.  Where can I find the most updated version of the groups
module?  I seem to find a lot of conflicting web site, some are old and
not sure what info is still in use.
I am using window 7 64bit.

Yuukyuu / InuYasha.


On 1/25/2013 5:08 AM, Emperor Starfinder wrote:
I am not sure if this will help any, but I saw eugene's post about
creating a default_appearance with remote console.

In grid mode I used diva's wifi (her current version for wifi for
robust is 0.7.3.1.  I created the default avatars Female Avatar, Male
Avatar, Neutral Avatar through the wifi.  Then I logged each one in
and did their shapes, skin, hair, eyes, outfits, etc.  Now when new
users register via the wifi they will get the default_appearance set
to the default avatars.  Diva's wifi seems to be the only front end
component that actually works without to much frustration currently.
You can get her wifi for robust at
http://metaverseink.com/Downloads.html.  I hope that might help a bit
at least.

Emperor
________________________________________________________________________
Opensim User: In Gridmode on Version 0.7.4. Nine Instances with 56
Regions. on Windows 7, 64-bit. Phenom 9500 2.2 GHz Quad Core, Terabyte
Hard Drive, 8gig DDR2 RAM. Used XAMPP to load PHP Version 5.3.0,
Apache and MySQL 5.1.41-community edition. Groups, Profiles, Vivox
Voice and Offline Messages all working. (Not yet Public, 6 users
allowed Now).
________________________________________________________________________


------------------------------

Message: 3
Date: Fri, 25 Jan 2013 07:52:27 -0600
From: Paul Fishwick <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Mac OpenSim
Message-ID: <[email protected]>
Content-Type: text/plain; charset="windows-1252"

Tom and Justin
  I had originally tried to install a new version of mono but when I
checked the version, it always pointed to the old one (2.4?.). I tried
various things including following these instructions for macports
(which I had installed):

https://trac.macports.org/wiki/Migration

 Then, I reinstalled MacPorts and downloaded the new version of
Mono run time. Now I get mono version 2.10.10. I then went back
to "mono OpenSim.exe" and this worked fine.

The main problem was the older Mono version, and you are right about
the locations - I think it was using the Macports version until I uninstalled
macports and installed mono. It is using, presently, /usr/bin/mono which
is now 2.10.10

-p



On Jan 25, 2013, at 1:30 AM, Tom <[email protected]> wrote:

I have installed the newer mono over the older mono and all was fine. Using 'which mono' to id the path of the specific mono being used. Mine is in /usr/bin/mono. I am on Lion rather than Mountain Lion and 7.4 though. An alternative is to use the www.macports.org to install mono rather than the www.mono-project.com downloads but I am not certain if they place mono in different locations.

On 25 Jan 2013, at 05:37, Justin Clark-Casey wrote:

I'm pretty sure Mono doesn't come with the mac. Did you uninstall the older mono first? If not, you could try that in case it's being picked up first on the PATH.

On 25/01/13 04:54, Paul Fishwick wrote:
I am planning on introducing some students to OpenSim using a Mac Laptop running Mountain Lion. I download the binaries for 0.7.5-rc1, and when I go to the ]bin folder and execute either mono OpenSim.exe or OpenSim.32BitLaunch.exe, it crashes with
the log shown at the end of this email for reference.

It has been a while - so when I go to the shell, and do "mono -V", I get

Mono JIT compiler version 2.4.2.3 (tarball Tue Sep  8 21:57:03 EDT 2009)

Then, I go to the mono page, and download the MRE (run-time mono). The reason being that perhaps I am running an outdated version of mono. But after installing mono, and starting a new bash script, "mono -V" shows the same version (not 2.10 which has
just been installed).

Not sure why 1) I cannot see the latest mono installed (after opening up a new bash
shell and typing mono -V, or 2) how to get OpenSim running.

Any thoughts? I acknowledge that I may be a bit rusty on this

-p


???.

OpenSim output when run:

This application is compiled for 32-bit CPU and will run under WOW32 or similar.
All 64-bit incompatibilities should be gone.

22:49:48 - [OPENSIM MAIN]: configured log4net using default OpenSim.exe.config
22:49:48 - [OPENSIM MAIN]: System Locale is en-US
22:49:48 - [OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is unset 22:49:48 - [OPENSIM MAIN]: Runtime gave us 100 worker threads and 0 IOCP threads 22:49:48 - [OPENSIM MAIN]: Bumping up to 500 worker threads and 1000 IOCP threads

** (OpenSim.32BitLaunch.exe:72516): WARNING **: The following assembly referenced from /Users/paulfishwick/Documents/OpenSim/opensim-0.7.5-rc1/bin/OpenSim.Framework.dll could not be loaded:
     Assembly:   System.Core    (assemblyref_index=8)
     Version:    4.0.0.0
     Public Key: b77a5c561934e089
The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable,

????..



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--
Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc
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Tom Willans  BSc(Hons)  MBCS  CITP
PhD Student
Serious Games Institute, Coventry University
United Kingdom

Senior Research Representative: Faculty of Engineering and Computing
Managing Director Bessacarr Publications Ltd
+44 (0)121 288 0281
email: [email protected]
skype: tom.willans
Second Life and OSGrid: Tom Tiros

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Paul Fishwick, PhD,
Chair, ACM SIGSIM
Distinguished Chair of Arts & Technology and Professor of Computer Science
The University of Texas at Dallas
Arts & Technology
800 West Campbell Road, AT10
Richardson, TX 75080-3021

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Emperor Starfinder
Core Developer
Second Galaxy Development Team
http://www.secondgalaxy.com
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