FYI the next release of the Diva Distro will have groups working with
attachments -- a limited version of groups, but completely functional
and including cross-world (HG) memberships. OpenSim has all the
necessary support. Flotsam groups is lacking a few non-trivial things in
order to support attachments.
On 1/25/2013 6:00 PM, Melanie wrote:
OpenSim does not handle these messages at all, it's all in the
province of Flotsam. To wit, Avination has working attachments and
no core changes were needed for that. Core's code is perfectly able
to provide this feature.
Melanie
On 26/01/2013 01:55, Justin Clark-Casey wrote:
I maintain the XmlRpcGroupsServer at [1]. Not in a particularly active fashion
but I do maintain current functionality
and as happy to look at any patches that people submit to that github project.
I can't comment on other versions of
that code.
However, I don't think that the group IM attachment issue does not have
anything to do with groups itself but is rather
due to some bug in the way that OpenSimulator is handling attachments to these
messages. I'm assuming that it's broken
- I haven't had a reason or an opportunity to take a look at that functionality
myself.
[1]
https://github.com/mcortez/flotsam/tree/master/flotsam/Servers/XmlRpcGroupsServer/
On 25/01/13 21:06, InuYasha Meiji wrote:
Then you think I might be able to hope it will come with the new 7.5 release
soon. I download the BIN version, and I
don't compile it all myself. Sourry if it sounds lazy, much easier when
working with only one eye.
InuYasha
On 1/25/2013 10:32 AM, Emperor Starfinder wrote:
InuYasha
I was using the old fltsam groups module but I am glad to know I am not the
only one. In fact i think the version you
cited is based off of that to as is the mementic version. I am not to sure if
there is really a currently maintained
version of groups compatible with opensim though I heard some where that the
module from osgrid is up to date but
don't quote me on that as I don't remember who told me that.
As for search I pulled the code from the forge and built it with the rest of my
opensim code. I of course have a few
tweaks to make my search instance run better but search does appear to be
working correctly.
Emperor
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users