Hi Ramesh, I have been working with 20-25 avatars on my grid several times, all with voice chat. The last time I checked the CPU of the server when 20 avatars were online it did not reach 50% yet. It was an i3 processor quad core with 16 gb RAM. Running 14 regions and a Robust.
Nick Zwart - 3DLES Op 20 mrt. 2013 23:35 schreef "Dr Ramesh Ramloll" <[email protected]> het volgende: > Hello, > If possible, can anyone share some good experiences in opensim where a > significant number of people attended? Any ideas about how many? Were > people using voice, or just text chat? > I usually perceive noticeable delay in moving my avatar when as little as > 10 avatars are logged in concurrently on an instance of opensim on EC2.... > is this to be expected? > What about vehicles, how many of them can run concurrently? > I will probably find out myself very soon, but some info of what to expect > will be helpful. > Thanks > Ramesh > > -- > 'Consider how the lilies grow. They do not labor or spin.' > *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research > Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel: > 208-240-0040 > Blog <http://deepsemaphore.posterous.com/>, > LinkedIn<http://www.linkedin.com/in/rameshramloll> > , DeepSemaphore LLC <http://www.deepsemaphore.com>, Google+ > profile<https://plus.google.com/103652369558830540272/about> > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users >
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