Justin, I've tried to get support for this for (at least 3) years now ... I even offered to pay a bounty to get one written. I contacted people on 3 continents. And, I've given up hope.
Good luck mon ami! <smile> Chris GMU ----- Original Message ----- From: "Justin Clark-Casey" <[email protected]> To: <[email protected]> Sent: Thursday, March 21, 2013 8:54 PM Subject: Re: [Opensim-users] Opensim and accessibility by non-technical end users > Yeah, I would love to see a useable viewer which just did the basics and was ideally web-based (maybe with modular > options for extra complexity). Ideally webgl - I know it's nowhere near the performance of a native client atm but like > it or not, the convenience of the web eats many things eventually (including this, imo). > > But that could still be some way off. > > On 21/03/13 17:58, John Sheridan wrote: > > If I may chime in - ultimate super awesome idealistic (and likely pipe-dream) view of the future from my end. Light > > weight web based viewers that allow for just the basics such as rendering / movement, basic inventory (changing of > > attachments, clothing, organization of folders), joining / leaving of groups, and chat. Heck, maybe even the extras > > outside of rendering / movement could be left out of the viewer component and added in as external pieces to the > > containing web page which should in theory make a web viewer even more simplistic and light weight. For "power" users > > that need the full on facilities like building / editing, groups management, land settings, estate settings, and so on - > > use a regular installed viewer. > > > > On 03/21/2013 01:25 PM, [email protected] wrote: > >> Why not use a modern viewer like Singularity with a old V1 interface .. This is why people still love up2date viewers > >> with a simple GUI .. > >> > >> Best regards > >> Worfromthe Wise > >> > >> On 21.03.2013, at 11:41, Michel DENIS <[email protected]> wrote: > >> > >>> Hello Justin, > >>> > >>> Thank you for your feedback ! > >>> > >>> In the case these Viewers would still not be enough user-friendly or non-mature enough, I was thinking "simplifying" > >>> one of these viewers, ie taking code away from their source. Of course that creates a maintenance issue, but we'd get > >>> a Viewer for Dummies or so !? > >>> A couple of people seems having done that already. > >>> > >>> What do you think ? > >>> > >>> Thanks again, > >>> -michel > >>> > >>> Justin Clark-Casey wrote: > >>>> Unfortunately, I think that currently power equates to viewer complexity, though maybe people will disagree with me > >>>> on that. > >>>> > >>>> The web-based viewer efforts are very interesting but I don't know how long it will be until they're ready for > >>>> primetime - could be quite a while. > >>>> > >>>> I'm not sure I could express a preference since all the viewers seem complicated to me :), but one list for > >>>> assessment is at [1] if you've not already seen that. > >>>> > >>>> [1] http://opensimulator.org/wiki/Compatible_Viewers > >>> _______________________________________________ > >>> Opensim-users mailing list > >>> [email protected] > >>> https://lists.berlios.de/mailman/listinfo/opensim-users > >> _______________________________________________ > >> Opensim-users mailing list > >> [email protected] > >> https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ > > Opensim-users mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > > -- > Justin Clark-Casey (justincc) > OSVW Consulting > http://justincc.org > http://twitter.com/justincc > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
