This is a bug since OS_NPC_SIT_NOW should always sit immediately (now).

In fact, this is the only option available and as such is always actually used 
whatever you specify.

On 30/04/13 04:09, Dr Ramesh Ramloll wrote:
Hello,
I have this NPC that is supposed to look for a nearest chair and to sit on it. 
osNPCSit behaves differently based on how
far the NPC is from the seat even if the OS_NPC_SIT_NOW option is used.
Actually I like the way the NPC walks to the chair if it is some distance away, 
but it only stands next to the chair
unfortunately once it reaches it.
I need to launch the osNPCSit command a second time, for  the NPC tp sit down.
It would be cool if triggering the command only once would cause the NPC to 
walk to and sit on the chair.
What do others think about this? Or they may be some caveat situation that 
encouraged the current implementation, please
share thoughts.
Thanks
R

--
'Consider how the lilies grow. They do not labor or spin.'
*Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate /Research 
Associate Professor/, Idaho State University,
Pocatello, ID 83209 Tel: 208-240-0040
Blog <http://deepsemaphore.posterous.com/>, LinkedIn 
<http://www.linkedin.com/in/rameshramloll>, DeepSemaphore LLC
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