Hello, Recently I ve been trying to find a simple way for dying objects that those that forced to llDie() to do something before they get deleted. Note that a deleted object does not trigger state_exit() which is used for other known purposes. Please share your ideas regarding a possible solution ... right now I cannot think of anything else other than triggering events just before the llDie command is executed in a given script. Problem is that this approach quickly escalate resource consumption if the behavior before an object dies is defined in other scripts .. have to llmessagelinked or listens etc.. Anyway let me know what you think. Ramesh
-- 'Consider how the lilies grow. They do not labor or spin.' *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel: 208-240-0040 Blog <http://deepsemaphore.posterous.com/>, LinkedIn<http://www.linkedin.com/in/rameshramloll> , DeepSemaphore LLC <http://www.deepsemaphore.com>, Google+ profile<https://plus.google.com/103652369558830540272/about>
_______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
